0)Grass

1)Foliage

2)Grass

3)Foliage

4)Combined mesh

5)Grass

6)Foliage

7)Combined Mesh

8)You have to tag your Camera as MainCamera

9)[AmplifyColor] Error initializing shaders. Please

10)reinstall Amplify Color.

11)[AmplifyColor] This image effect is not supported

12)on this platform. Please make sure your Unity license supports Full-Scr

13)een Post-Processing Effects which is usually reserved forn Pro licenses.

14)[AmplifyColor] Please disable \

15)import settings on all LUT textures to avoid visual glitches. Change Te

16)xture Type to \

17)Linear

18)[AmplifyColor] Error creating

19) material. Effect disabled.

20)[AmplifyColor]

21) shader not supported on this platform. Effect dis

22)abled.

23)[AmplifyColor] Lut

24) has invalid dimensions.

25)lut-volume.png

26)[AmplifyMotion] Error creating

27) material

28)[AmplifyMotion]

29) shader not supported on this platform

30)Motion

31)Combined

32)Blur

33)[AmplifyMotion] Initialization failed. This plugin

34) requires support for Image Effects and Render Textures.

35)[AmplifyMotion] Failed loading or compiling necess

36)ary shaders. Please try reinstalling Amplify Motion or contact support@

37)amplify.pt

38)[AmplifyMotion] Failed setting up Base Camera. Ple

39)ase contact support@amplify.pt

40)Opaque

41)[AmplifyMotion] Invalid object type.

42)[AmplifyMotion] Invalid

43) Vertices on object

44)[AmplifyMotion] Invalid Mesh on Cloth-enabled obje

45)ct

46)[AmplifyMotion] Invalid Particle Mesh in object

47)[AmplifyMotion] Bones not found on

48). Please note that 'Optimize Game Object' Rig impo

49)rt setting is not yet supported. Motion blur was disabled for this obje

50)ct.

51). Motion blur was disabled for this object.

52)[AmplifyMotion] Failed on SkinnedMeshRenderer data

53). Please contact support.\n

54)[AmplifyMotion] Aborted abnormally long Async Skin

55) deform operation. Not a critical error but might indicate a problem. P

56)lease contact support.

57)[AmplifyMotion] Non-critical error while initializ

58)ing WorkerThreads. Falling back to using System.Threading.ThreadPool().\n

59)JAN

60)FEB

61)MAR

62)APR

63)MAY

64)JUN

65)JUL

66)AUG

67)SEP

68)OCT

69)NOV

70)DEC

71)Direct3D 11

72)Atmosphere::Start(): Atmosphere BRDF Shader could

73)not be found.

74)Atmosphere::ConvertLookUpTable(): The given 2D tex

75)ture

76)Atmosphere::ConvertLookUpTable(): Couldn't load 3D

77)Rg

78)Rt

79)Rl

80){0} {1}

81)year

82)month

83)day

84)year

85)month

86)day

87)AtmosphereStorm:: Weather event [

88)] started.

89)ExtensionMethods::Pool(): Material Manager Instanc

90)e could not be found.Material has not been pooled

91)ExtensionMethods::Pool(): Material is null

92)BeamTeam::Destroy(): Object was marked to destroy

93)but was null.

94)BeamTeam::DestroyImmediate(): Object was marked to

95) destroy but was null.

96)ErrorHandler::LogError():

97), Error.

98)Error.

99)::FindComponent():

100)():

101)FindGameObjectAndFindItsComponent(): GameObject wi

102)th name '

103)' could not be found!

104)Singleton::Instance:: Could not find an instance o

105)f component [

106)] in the scene.

107)ScriptableObjectSingleton::Instance:: Could not fi

108)nd an instance of ScriptableObject [

109)] in the scene.\nA new instance has been created.

110),

111)\n

112),

113),

114)\n

115),

116),

117),

118)\n

119),

120),

121)\n

122),

123),

124),

125),

126)\n

127),

128),

129)\n

130),

131),

132),

133),

134),

135)\n

136),

137),

138),

139)\n

140),

141),

142),

143)\n

144),

145),

146),

147),

148),

149),

150)\n

151),

152),

153),

154)\n

155),

156),

157),

158)\n

159),

160),

161),

162)(

163),

164),

165),

166))

167)(

168),

169),

170),

171))

172),

173),

174),

175),

176),

177),

178),

179),

180),

181),

182),

183),

184),

185),

186),

187),

188),

189),

190)Scheduler trying to run a coroutine task when coro

191)utine interface is null

192)Object is not a ITask

193)Can not clear the scheduler when there are running

194) tasks.

195)Can not wait on a task that is already done

196)A non-threaded task cant wait on a threaded task w

197)ith no finish

198)[Task: isThreaded={0}, done={1}, started={2}, canc

199)eled={3}, key={4}]

200)CBUtility::ReadFromRenderTexture - RenderTexture i

201)s null

202)CBUtility::ReadFromRenderTexture - buffer is null

203)CBUtility::ReadFromRenderTexture - Computer shader

204) is null

205)CBUtility::ReadFromRenderTexture - Channels must b

206)e 1, 2, 3, or 4

207)CBUtility::ReadFromRenderTexture - tex has not bee

208)n created (Call Create() on tex)

209)C

210)read

211)CBUtility::ReadFromRenderTexture - could not find

212)kernel read

213)CBUtility::ReadSingleFromRenderTexture - RenderTex

214)ture is null

215)CBUtility::ReadSingleFromRenderTexture - buffer is

216) null

217)CBUtility::ReadSingleFromRenderTexture - Computer

218)shader is null

219)CBUtility::ReadSingleFromRenderTexture - tex has n

220)ot been created (Call Create() on tex)

221)Bilinear

222)CBUtility::ReadSingleFromRenderTexture - could not

223)CBUtility::WriteIntoRenderTexture - RenderTexture

224)is null

225)CBUtility::WriteIntoRenderTexture - buffer is null

226)CBUtility::WriteIntoRenderTexture - Computer shade

227)r is null

228)CBUtility::WriteIntoRenderTexture - Channels must

229)be 1, 2, 3, or 4

230)CBUtility::WriteIntoRenderTexture - you must enabl

231)e random write on render texture

232)CBUtility::WriteIntoRenderTexture - tex has not be

233)en created (Call Create() on tex)

234)C

235)write

236)CBUtility::WriteIntoRenderTexture - could not find

237) kernel write

238)CBUtility::WriteIntoRenderTexture - RenderTexture

239)is null

240)CBUtility::WriteIntoRenderTexture - buffer is null

241)CBUtility::WriteIntoRenderTexture - Computer shade

242)r is null

243)CBUtility::WriteIntoRenderTexture - Channels must

244)be 1, 2, 3, or 4

245)CBUtility::WriteIntoRenderTexture - you must enabl

246)e random write on render texture

247)CBUtility::WriteIntoRenderTexture - tex has not be

248)en created (Call Create() on tex)

249)C

250)write

251)CBUtility::WriteIntoRenderTexture - could not find

252) kernel write

253)CBUtility::LoadRawFile - Raw file not found (

254))

255)CBUtility::LoadRawFile - Raw file is not the requi

256)red size (

257))

258)Top side material is null. There will be no top oc

259)ean mesh rendered

260)Under side material is null. There will be no unde

261)r ocean mesh rendered

262)Ceto TopSide Grid LOD:

263)Ceto UnderSide Grid LOD:

264)Mesh resolution to high to create a single mesh. D

265)efaulting to a low grouping

266)Corners must have a length of 4

267)Water

268)Ceto requires the device to support at least shade

269)r model 3

270)There can only be one ocean instance.

271)Could not cast ocean component

272)Could not cast ocean component

273)height texture

274)height mask

275)clip texture

276)Can not query overlays

277)Can not query overlays

278)Ceto Splashs

279)<color=yellow>Ceto Warning: A splash prefab did no

280)<color=yellow>Ceto Warning: A splash prefab did no

281)<color=yellow>Ceto Warning: A splash prefab had a

282)name (

283)olor>

284)Reflection mask layer is set to nothing.

285)Ceto Reflection Camera:

286)Invaid buffer Index

287)Query Displacements requires a displacement buffer

288) for each of the

289) grids.

290)Query Displacements requires displacement buffers

291)have

292) channels.

293)Invalid number of displacement buffers enabled,

294)Query Displacements requires a displacement buffer

295) for each of the

296) grids.

297)Query Displacements requires displacement buffers

298)have

299) channels.

300)Query Displacements requires a displacement buffer

301) for each of the

302) grids.

303)Query Displacements requires displacement buffers

304)have

305) channels.

306)Query Displacements requires a displacement buffer

307) for each of the

308) grids.

309)Query Displacements requires displacement buffers

310)have

311) channels.

312)Can not run when there are tasks that have not fin

313)ished

314)Number of buffers is

315)Can not run if sampling enabled

316)Fourier grid size must be pow2 number

317)Fourier grid size must be pow2 number

318)data and result count is not the same,

319)Fourier transform did not result in the read buffe

320)r at index 1

321)Displacement buffer cast exception

322)Trying to read GPU displacement data but the read

323)shader is null

324)You card does not support dx11. Fourier can not be

325) GPU. Changing to CPU. Disable read back to use GPU but with no height

326)querys.

327)Underwater depth mask layer is set to nothing.

328)Ocean Bottom Mask

329)Ceto Mask Camera:

330)Ceto Depth Camera:

331)Ceto Refraction grab from cam:

332)Mouse X

333)Mouse Y

334)Mouse X

335)Mouse Y

336)Box

337) Hide GUI

338)Box

339) Reflection

340)Box

341) Refraction

342)Box

343)Box

344)Wind Direction

345)Box

346)Wind Speed

347)Box

348)Wave Age

349)Box

350)Choppyness

351)Box

352)Foam Amount

353)Box

354)Foam Coverage

355)Box

356)Reflection Roughness

357)Box

358)Reflection Intensity

359)Box

360)Slope Smoothing

361)Box

362)Foam Smoothing

363)Box

364)Grid Scale

365)d drag to rotate camera.

366)\nCurrent FPS =

367)Box

368)Mouse ScrollWheel

369)Mouse ScrollWheel

370)Mouse Y

371)Mouse X

372)AnimationManager::GetAnimation(): No animation com

373)bo found for [

374)] [

375)]

376)AnimationManager::GetIdleAnimation(): No idle anim

377)ation found for [

378)]

379)Water

380)Terrain

381)Ignore Raycast

382)Constructions

383)Particles

384)Pickup

385)Watch

386)Watch

387)Watch

388)Horizontal

389)Vertical

390)Mouse Y

391)Mouse forward

392)Watch

393)Watch

394)Watch

395)Watch

396)Watch

397)Watch

398)Watch

399)

400)IType

401)GType

402)MType

403)IType

404)GType

405)MType

406)New Combination

407)Description goes here.

408)Modifier description goes here.

409)name

410)description

411)[

412)]Material

413)name

414)description

415)description

416)Construction::ConstructionTrigger.get(): [

417)] [ConstructionTrigger] component could not be fou

418)nd.

419)Buildable

420)Buildable

421)Можно смастерить

422)Можно смастерить

423)Buildable

424)Можно смастерить

425)Можно смастерить

426)ConstructionTrigger::Start:: Error finding parent

427)Construction component.

428)ConstructionTrigger::Start:: Error finding constru

429)cting collection. \nPlayerCrafting instance could not be found.

430)Cooked

431)cooked

432)cooked

433)Empty

434)

435)[

436)]

437)Colliders

438)Cooking

439)Burning

440)Colliders

441)[

442)]

443)Cooking

444)Burning

445)InteractiveObject::Modify(): [

446)] modified prefab is missing.

447)servings

448)servings

449)You can only sleep at night...

450)Underwater\? You must be tired...

451) -

452)ding attached.

453)igger] component could be found.

454) -

455)attached

456)attached

457)Bucket Fresh Water

458)Bucket Sea Water

459)Bucket

460)InteractiveObject::Awake(): [

461)] [Door Transform] has not been assigned in the In

462)teractiveObject inspector.

463)opened

464)opened

465)Leonardus Chelonia

466)Donatellus Chelonia

467)Raphaelus Chelonia

468)Michelangelus Chelonia

469)Burn

470)bove log.

471)elow log.

472)Log

473)Medical Item: No animation clip.

474)Paddle: No animation clip.

475)Death

476)Death

477)caught

478)caught

479)Torch

480)[R]

481) to use.

482)Очки для плавания

483) теперь надеты постоянно.

484)Ласты

485) теперь надеты постоянно.

486) child.

487)child

488)prefab

489) manually saved child. Object has now been destroyed.

490)g manually saved child.

491)child

492)Pickup

493)ombinations.json

494)ombinations.json

495)PlayerCrafting::Start(): Error finding placing obj

496)ect shader.

497)le(): File does not exist.

498)le(): Error loading construction combinations from file. Data was null

499)or empty.

500)le(): Error loading crafting combinations file.\nPlayerCrafting has been

501) disabled.\n\n

502)le(): [

503)] construction combination's prefab asset path nam

504)e, [

505)] could not be found in Resources.\n'

506)' has been removed from construction combinations.

507).prefab

508)le(): [

509)] construction combination's prefab: [

510)] could not be found in Resources.\n'

511)' has been removed from construction combinations.

512)PlayerCrafting::CreateGhost:: [

513)] does not have a [ConstructionGhost] component!

514)PostEffectsManager::GetPostEffects:: No Sunshine c

515)omponent found.

516)PostEffectsManager::GetPostEffects:: No Sunshine C

517)amera component found.

518)PostEffectsManager::GetPostEffects():

519)PostEffectsManager::GetPostEffects::

520)PostEffectsManager::GetPostEffects:: No SMAA compo

521)nent found.

522)PostEffectsManager::GetPostEffects():

523)PostEffectsManager::GetPostEffects:: No Motion Blu

524)r component found.

525)PostEffectsManager::GetPostEffects:: No Depth of F

526)ield component found.

527)PostEffectsManager::GetPostEffects():

528)PostEffectsManager::GetPostEffects():

529)PostEffectsManager::GetPostEffects():

530)EffectsManager::SetFixedFrameRate:: Something went

531) wrong. Saved frame rate value was out of bounds.Frame rate is now set

532)to 60 FPS.

533)Refresh Rate:

534)Hz

535)Placement Frame Rate:

536) FPS

537)Physics Timestep:

538)PostEffectsManager::SetFieldOfView:: Something wen

539)t wrong. Saved field of view value was out of bounds.Field of view is n

540)ow set to 75.0

541) \t

542)CCCCCC

543)Invalid Command!

544)Unrecognized command:

545)Log:

546)DCDCDC

547)Warning:

548)Error:

549)Exception:

550)Assert:

551)help

552)show help on how to use the console

553)fps

554)show frames per second counter

555)devtools.system

556)devtools.god

557)devtools.log.dump

558)devtools.log.view

559)devtools.shadows

560)devtools.time

561)devtools.options

562)list

563)).txt

564)Stranded Deep Log File: \n\n

565)\n\n

566)DeveloperConsole::LogToFile(): Error writing log t

567)o file. \n

568)DeveloperConsole::AddCommand(): Could not add comm

569)and \

570)\

571)DeveloperConsole::AddCommand(): Could not add comm

572)and \

573)\

574)> {0}\n

575)\n

576)

577)

578)DCDCDC

579)\n

580)Invalid parameter. Use {0} for a list of possible

581)commands, or {1} for a description of a certain command.

582)list

583)<command>

584)list true

585)list

586)list false

587)

588)

589)DCDCDC

590)Failed. Help not found for

591)Operating System:\n

592)Version: {0}\n

593)Processor Count: {0}\n

594)Processor Type: {0}\n

595)Memory: {0} MB\n

596)\n

597)Graphics Device:\n

598)Device: {0}\n

599)Vendor: {0}\n

600)Vendor Id: {0}\n

601)Memory: {0} MB\n

602)Shader API: {0}\n

603)Shader Level: {0}\n

604)Invalid parameter. Use {0}.

605)list

606)\n

607)General Settings:\n

608)\n

609)Graphics Settings:\n

610)Preset: [{0}]\n

611)Resolution: [{0}]\n

612)Fixed Frame Rate: [{0}]\n

613)Vertical Sync: [{0}]\n

614)Full Screen: [{0}]\n

615)Field Of View: [{0}]\n

616)Draw Distance: [{0}]\n

617)Texture Quality: [{0}]\n

618)Shadow Quality: [{0}]\n

619)Shader Quality: [{0}]\n

620)Parallax Occlusion: [{0}]\n

621)Antialiasing: [{0}]\n

622)Ambient Occlusion: [{0}]\n

623)Motion Blur: [{0}]\n

624)Bloom: [{0}]\n

625)Lens Effects: [{0}]\n

626)\n

627)Audio Settings:\n

628)\n

629)Success. God mode toggled [

630)]

631)Failed. No PlayerDevmode component found.

632)Success. Log file saved to:

633)Failed. Error writing log file to desktop. \n

634)Success.

635)Success.

636)Invalid parameter. Use

637)true

638) or

639)false.

640)Success.

641)Success.

642)Invalid parameter. Use

643)true

644) or

645)false.

646)Success.

647)Failed. No Sunshine component found.

648)Invalid parameter. Use

649)true

650) or

651)false.

652)Invalid parameter. Use

653)true

654) or

655)false.

656)Success.

657)Failed. No FPS counter component found.

658)Invalid parameter. Use

659)true

660) or

661)false.

662)Failed. No Atmosphere component found.

663)Invalid parameter. Enter a number between

664) and

665)Success.

666)Invalid parameter. Enter a number between

667) and

668)Failed.

669)clear

670)clears the console

671)DeveloperConsoleUI::Start:: Error finding Develope

672)rConsole instance.

673)Enter command...

674)\n

675)Submit

676)Enter command...

677)Failed. No DeveloperConsoleUI component found.

678)0 Days Survived

679)Чтобы бросить предмет вперёд, пока вы

680) его тащите, нажмите кнопку [Использовать].

681)Можно разбивать камни и кокосы на куски,

682) но разбивать их достаточно трудно.

683)Зажмите кнопку [Использовать], чтобы

684) применить предмет несколько раз подряд.

685)Loading...

686)Error: Cannot connect to Steam

687)НОВАЯ ИГРА

688)Начать новую игру\?\nОна может

689) записаться поверх сохранённой...

690)СОХРАНЕНИЕ

691)Хотите сделать новое сохранение поверх старого\?

692)ВЫЙТИ

693)Вы точно хотите выйти\?

694)ВЫЙТИ НА РАБОЧИЙ СТОЛ

695)Вы точно хотите выйти на рабочий стол\?

696)Refresh Rate:

697)Hz

698)Physics Timestep:

699)ЗАГРУЗКА...

700) дней выживания

701) день(-я) выживания

702)Выжить в тропика в песочнице

703)Продолжить бороться за выживание

704)Продолжить бороться за выживание

705)Сохранить прогресс

706)Изменить настройки игры

707)Выйти в меню

708)Выйти на рабочий стол

709)Игра сохранена.

710)Игра сохранена.

711)GeneralMenu::Start:: Could not find an instance of

712)СБРОС

713)Вы точно хотите вернуться

714) к старым настройкам звука\?

715)GeneralMenu::Start:: Could not find an instance of

716)СБРОС

717)Вы точно хотите вернуться

718) к старым общим настройкам\?

719)GraphicsMenu::Start:: Could not find an instance o

720)f OptionsMenu component.

721) x

722)СБРОС

723)Вы точно хотите вернуться

724) к старым настройкам графики\?

725)Field of View ({0:f1})

726){0} x {1}

727)InputMenu::Start:: Could not find an instance of O

728)ptionsMenu component.

729)СБРОС

730)Вы точно хотите вернуться

731) к старым настройкам клавиш\?

732)ПО УМОЛЧАНИЮ

733)Вы точно хотите вернуться

734) к настройкам клавиш по умолчанию\?

735)Smoothness ({0:F})

736)Sensitivity ({0:F})

737)PRESS A KEY

738)Shift

739)Shift

740)Mouse Horizontal

741)Mouse Left

742)Mouse Horizontal

743)Mouse Right

744)Mouse Vertical

745)Mouse Up

746)Mouse Vertical

747)Mouse Down

748)Joy1 Axis

749)+

750)-

751)ПРИНЯТЬ

752)Вы хотите принять все не сохранённые изменения\?

753)СОХРАНИТЬ ИЗМЕНЕНИЯ

754)Вы хотите выйти без сохранения изменений\?

755)English

756)Language

757)Temperature

758)Temperature

759)Language

760)preset

761)resolution

762)antialiasing

763)bloom

764)caustics

765)preset

766)antialiasing

767)bloom

768)resolution

769)caustics

770)Mouse Left

771)Mouse Right

772)Mouse Up

773)Mouse Down

774)W

775)S

776)A

777)D

778)Space

779)C

780)E

781)Q

782)Escape

783)Tab

784)F

785)R

786)forward

787)backward

788)left

789)right

790)jump

791)sprint

792)crouch

793)pickup

794)drop

795)use

796)drag

797)rotate

798)pause

799)inventory

800)watch

801)torch

802)forward

803)backward

804)left

805)right

806)jump

807)sprint

808)crouch

809)pickup

810)drop

811)use

812)drag

813)rotate

814)pause

815)inventory

816)watch

817)torch

818)general

819)graphics

820)input

821)audio

822)Options::Save:: Could not save options to file.\nOp

823)tions settings have been reverted to defaults.\n\n

824)Options::LoadLevel:: Could not load options data.

825)No file was found. \nOptions settings have been reverted to defaults.

826)Options::LoadLevel:: Could not load options data.

827)\nOptions settings have been reverted to defaults. \n\n

828)Options::LoadLevel:: Could not load options data.

829)No data was found. \nOptions settings have been reverted to defaults.

830)general

831)Options::LoadLevel:: Could not load [general] data

832). \nGeneral settings have been reverted to defaults.

833)Options::LoadLevel:: Could not load [general] data

834). No data was found. \nGeneral settings have been reverted to defaults.

835)graphics

836)Options::LoadLevel:: Could not load [graphics] dat

837)a. \nGeneral settings have been reverted to defaults.

838)Options::LoadLevel:: Could not load [graphics] dat

839)a. No data was found. \nGraphics settings have been reverted to defaults.

840)audio

841)Options::LoadLevel:: Could not load [audio] data.

842)\nAudio settings have been reverted to defaults.

843)Options::LoadLevel:: Could not load [audio] data.

844)No data was found. \nAudio settings have been reverted to defaults.

845)input

846)Options::LoadLevel:: Could not load [input] data.

847)\nInput settings have been reverted to defaults.

848)Options::LoadLevel:: Could not load [input] data.

849)No data was found. \nInput settings have been reverted to defaults.

850)LetterSpacing: Missing Value component

851)'uTweenSlider' can't find 'Slider'

852)'uTweenText' can't find 'Value'

853)WorldSeed:: Random [

854)]

855)WorldSeed:: Custom [

856)]

857)Connector::LoadLevel:: Error finding construction

858)by reference [

859)]

860)[

861)]Construction

862)Constructions

863)Constructions

864)Buildable

865)Buildable

866)Panels

867)[

868)]Connector

869)Connectors

870)Panels

871)Connectors

872)[

873)]Connector

874)Foundation supports other foundations.

875)Supporting foundation below.

876)No supporting foundation below. Checking neighbors.

877)Supporting foundation.

878)Supporting foundation below.

879)No supporting roof or foundation.

880)Supporting foundation below.

881)No supporting roof neighbors found.

882)Roof supports other roofs.

883)Foundation has roof.

884)Foundation has roof.

885)Panel is supporting a panel above.

886)Speed

887)Direction

888)Direction

889)Speed

890)Speed

891)Speed

892)Caught

893)caught

894)caught

895) -

896)SeaCreature:: [

897)] failed to find a valid starting position.

898)Swimming

899)Swimming

900)[

901)]Plankton

902)Cant find brightness shader

903)Brightness shader unsupported

904)Death

905)Walk

906)Walk

907)Idle

908)Death

909)Player

910)extinct

911)extinct

912)Player

913)Attacking

914)Attack

915)Attacking

916)Attacking

917)Attack

918)Shark

919)Player

920)Attack

921)Attack

922)Attack

923)Attacking

924)Attacking

925)Attacking

926)Attack

927)Attack

928)Attack

929)Attacking

930)Attack

931)Attack

932)Attacking

933)Swimming

934)Swimming

935)Player

936)Dive

937)Dive

938)Dive

939)Swim

940)Swim

941)Escape

942)Inventory

943)Watch

944)Torch

945)Pickup

946)Forwards

947)Backwards

948)Left

949)Right

950)Jump

951)Sprint

952)Crouch

953)Mouse Left

954)Mouse Right

955)Mouse Up

956)Mouse Down

957)Scroll Wheel Up

958)Mouse Wheel Up

959)Scroll Wheel Down

960)Mouse Wheel Down

961)Mouse Scroll Wheel

962)Scroll Wheel Up

963)Scroll Wheel Down

964)Mouse forward

965)Mouse Left

966)Mouse Right

967)Mouse Y

968)Mouse Down

969)Mouse Up

970)Horizontal

971)Left

972)Right

973)Vertical

974)Backwards

975)Forwards

976)Input:: Loaded from settings.

977)Inventory

978)Watch

979)Torch

980)Pickup

981)Forwards

982)Backwards

983)Left

984)Right

985)Jump

986)Sprint

987)Crouch

988)Mouse Left

989)Mouse Right

990)Mouse Up

991)Mouse Down

992)Mouse forward

993)Mouse Left

994)Mouse Right

995)Mouse Y

996)Mouse Down

997)Mouse Up

998)Horizontal

999)Left

1000)Right

1001)Vertical

1002)Backwards

1003)Forwards

1004)Input:: Reloaded from settings.

1005)CameraAnimations::Awake:: Missing components from

1006)player.

1007)Jump

1008)Land

1009)Drowning

1010)Jump

1011)Land

1012)Mouse forward

1013)Mouse Y

1014)Idle

1015)Idle

1016)Idle

1017)Idle

1018)Idle

1019)MouseLook:: Loaded from settings.

1020)Mouse Y

1021)Mouse forward

1022)Mouse Y

1023)Mouse forward

1024)CameraMovement::Awake:: Missing components from pl

1025)ayer.

1026)CameraMovement:: Loaded settings

1027)Horizontal

1028)Vertical

1029)Horizontal

1030)Vertical

1031)Terrain

1032)Player

1033)Player Missing

1034)Player

1035)Player

1036)Horizontal

1037)Vertical

1038)Sprint

1039)PlayerMovement:: Loaded settings

1040)Horizontal

1041)Vertical

1042)Jump

1043)Jump

1044)Land

1045)Sprint

1046)Land

1047)Slide

1048)Crouch

1049)Crouch

1050)Crouch

1051)Sprint

1052)Jump

1053)Jump

1054)Terrain

1055)crouched

1056)crouched

1057)PlayerMovement:: Loaded.

1058)Bleeding

1059)Starving

1060)Dehydration

1061)Illness

1062)Hypothermia

1063)Poison

1064)Drowning

1065)Shark

1066)Vomit

1067)I think i broke something...

1068)I feel strange...

1069)I feel ill...

1070)So cold...

1071)I need to find water

1072)I have to eat something.. so weak

1073)I better patch myself up

1074)[

1075)Bleeding

1076)Starving

1077)Dehydration

1078)Illness

1079)Hypothermia

1080)Poison

1081)Drowning

1082)PlayerStatistics::LoadLevel(): Error loading effect.

1083)PlayerStatistics::LoadLevel(): Loaded.

1084)PlayerStatistics::LoadLevel(): Save Data was null

1085)or empty.

1086)Torch

1087)PlayerWatch:: Loaded temperature unit settings

1088)C

1089)F

1090) DAYS SURVIVED

1091)Beam Team God Rays:: Could not find god rays shade

1092)r. Disabled.

1093)BeamTeamToneMapping::Start(): No tonemapping shade

1094)r found. Tonemapping has been disabled.

1095)BeamTeamVolumetricFog::Start(): No fog shader foun

1096)d. Volumetric fog has been disabled.

1097)INTRO

1098)INGAME

1099)INGAME

1100)INTRO

1101)Beam Team Water Distortion:: Error finding water d

1102)istortion shader.

1103)FXAA::Start(): No antialiasing shader found. FXAA

1104)has been disabled.

1105)Sun Shafts: Could not find shader.\nAborting.

1106)Player

1107)All

1108)Textures

1109)AudioClips

1110)Meshes

1111)Materials

1112)GameObjects

1113)Components

1114)Player

1115)Player

1116)Player

1117)Player

1118)Get to a

1119)Life Raft

1120) on the surface.

1121)Head back to your seat.\n

1122)It's going to be a long flight...

1123)All

1124)crafting

1125) and

1126)building

1127) combinations in Stranded Deep are constructed wit

1128)h this physical system.

1129)Pickup

1130)[E]

1131) and drink

1132)[LMB]

1133) your

1134)Cocktail

1135).

1136)Hold

1137)[LMB]

1138) to use the

1139)Lighter

1140) on the

1141)Cocktail

1142).

1143)[Tab]

1144) to open your inventory and select your

1145)Lighter.

1146)Hold

1147)[LMB]

1148) to craft a

1149)Cocktail

1150) using the crafting group on the trolly.

1151)Crafting objects are highlighted in

1152)orange

1153). You can make new groups by dragging

1154)[RMB]

1155) items together.

1156)Find a serving trolly and make yourself a

1157)Cocktail

1158).

1159)Player

1160)Scattered Peaks

1161)Rolling Hills

1162)Jagged Mountains

1163)Rolling Plains

1164)Rough Mountains

1165)Add Noise

1166)Rough Plains

1167)Rolling Hills

1168)Rocky Mountains

1169)Hellish Landscape

1170)Add Noise

1171)Gradual, Weak Erosion

1172)Fast, Harsh Erosion

1173)Thermal Erosion Brush

1174)Rainswept Earth

1175)Terraced Slopes

1176)Hydraulic Erosion Brush

1177)Low Rainfall, Hard Rock

1178)Low Rainfall, Soft Earth

1179)Heavy Rainfall, Hard Rock

1180)Heavy Rainfall, Soft Earth

1181)Low Rainfall, Hard Rock

1182)Low Rainfall, Soft Earth

1183)Heavy Rainfall, Hard Rock

1184)Heavy Rainfall, Soft Earth

1185)Carved Stone

1186)Low Tidal Range, Calm Waves

1187)Low Tidal Range, Strong Waves

1188)High Tidal Range, Calm Water

1189)High Tidal Range, Strong Waves

1190)Default (Northerly)

1191)Default (Southerly)

1192)Default (Easterly)

1193)Default (Westerly)

1194)A brush error occurred:

1195)Sea level does not intersect terrain object. Erosi

1196)on operation failed.

1197)An error occurred:

1198)Applying Thermal Erosion

1199)Applying thermal erosion.

1200)Applying Hydraulic Erosion

1201)Applying hydraulic erosion.

1202)Applying Tidal Erosion

1203)Applying tidal erosion.

1204)Applying Hydraulic Erosion

1205)Applying hydraulic erosion.

1206)Applying Hydraulic Erosion

1207)Applying hydraulic erosion.

1208)Applying Wind Erosion

1209)Applying wind erosion.

1210)Error: You must assign at least 2 textures.

1211)Procedural Terrain Texture

1212)Generating height and slope maps. Please wait.

1213)Procedural Terrain Texture

1214)Generating splat map. Please wait.

1215)An error occurred:

1216)Voronoi Generator

1217)Generating height map. Please wait.

1218)Fractal Generator

1219)Generating height map. Please wait.

1220)Fractal Generator

1221)Generating height map. Please wait.

1222)Perlin Generator

1223)Generating height map. Please wait.

1224)Smoothing Filter

1225)Smoothing height map. Please wait.

1226)Normalise Filter

1227)Normalising height map. Please wait.

1228)Normalise Filter

1229)Normalising height map. Please wait.

1230)Normalise Filter

1231)Normalising height map. Please wait.

1232)Error: slopeStops must have 2 values

1233)Error: heightStops must have no more than 8 values

1234)Error: heightStops must have an even number of val

1235)ues

1236)Error: heightStops contains an incorrect number of

1237) values

1238)Error: The value of all slopeStops must be in the

1239)range 0.0 to 90.0

1240)Error: The value of all heightStops must be in the

1241)LevelLoader:: Error loading persistent object [

1242)].

1243)LevelLoader:: Started loading scene.

1244)LevelLoader:: Error loading save file. File does n

1245)ot exist.

1246)LevelLoader:: Error loading save file. Data was nu

1247)ll or empty.

1248)Persistent

1249)LevelLoader:: [Persistent] node is null or empty.

1250)LevelLoader:: Finished loading scene.

1251)LevelLoader:: No Data was saved for persistent obj

1252)ect [

1253)].

1254)~

1255)PrefabManager::DeserializePrefabReferences(): Seri

1256)alized prefab references was null or empty.

1257)PrefabManager::GetPrefabId(): Prefab was already i

1258)n references. Found a prefab id of [

1259)] for prefab [

1260)]

1261)PrefabManager::GetPrefabId(): Prefab was already i

1262)n references but it's id was empty. Created a new prefab id of [

1263)] for prefab [

1264)]

1265)PrefabManager:CreatePrefabFromId(): Something went

1266) horribly wrong.Somehow a prefab reference of [

1267)] was created without the prefab having a Saveable

1268)Prefab component.

1269)PrefabManager::CreatePrefabFromId(): Error instant

1270)iating prefab.

1271)PrefabManager::CreatePrefabFromId(): Prefab id of [

1272)] not found.

1273)SaveManager::Save(): Error saving a persistent obj

1274)ect.\n\nName:

1275)SaveManager::CurrentLoader:: Current loader is sti

1276)ll loading!

1277).json

1278)SaveManager::ValidateSaveFile:: Found Steam user's

1279) save file.

1280)SaveManager::ValidateSaveFile:: Error finding Stea

1281)m user's save file.

1282)Persistent

1283)name

1284)reference

1285)reference

1286)prefab

1287)Instance was null

1288)SavingUtilities::Save(): Serialized object Data wa

1289)s null or empty.

1290)SavingUtilities::Save(): Error saving an object.\n

1291)\n

1292)SavingUtilities::SavePrefabToJObject(): Prefab Id

1293)was null or empty.

1294)SavingUtilities::LoadLevel(): Error loading an obj

1295)ect.\n

1296)\n

1297)prefab

1298)SavingUtilities::LoadPrefab(): Error loading prefa

1299)b. Prefab id was null or empty.

1300)SavingUtilities::LoadPrefab(): Error loading. Obje

1301)ct has been destroyed. \n\nName:

1302)\nReference Id:

1303)JObject:: Error creating new JObject of unsupporte

1304)d type [

1305)]

1306)true

1307)false

1308)null

1309)\

1310)\

1311)\

1312)JObject::Deserialize:: Error deserializing. Improp

1313)er JSON formatting:

1314)\

1315)\

1316)\

1317)\

1318)\

1319){

1320)\

1321),

1322)}

1323)[

1324),

1325)]

1326)true

1327)false

1328)null

1329)JObject::GetField:: Data does not contain field [

1330)].

1331)JObject::GetValue<T>:: Error getting value. JObjec

1332)t is null or empty.

1333)JObject::Convert<T>:: Error converting value of ty

1334)pe [

1335)] to type [

1336)]. \n\n

1337)JSerializer::GetSerializers(): Error getting attri

1338)bute of type [

1339)] from assembly. \n

1340)JSerializer::GetSerializers(): Error getting attri

1341)bute of type [

1342)] from assembly. \n

1343)JSerializer::Serialize(): Object was null.

1344)JSerializer::Serialize(): No component serializer

1345)found for object type of [

1346)]. Object will not be serialized

1347)JSerializer::Serialize(): Component was null.

1348)JSerializer::Serialize(): No component serializer

1349)found for component type of [

1350)]. Component will not be serialized

1351)JSerializer::Deserialize(): JSON Data is null or e

1352)mpty for type of [

1353)]. Data will not be deserialized.

1354)JSerializer::Deserialize(): No serializer found fo

1355)r object type of [

1356)] \nThe default value for type of [

1357)] has been returned.

1358)JSerializer::Deserialize(): JSON Data is null or e

1359)mpty for component type of [

1360)]. Component will not be deserialized.

1361)JSerializer::Deserialize(): No component serialize

1362)r found for component type of [

1363)]. Component will not be deserialized

1364)active

1365)layer

1366)tag

1367)active

1368)layer

1369)tag

1370)x

1371)y

1372)x

1373)y

1374)x

1375)y

1376)z

1377)x

1378)y

1379)z

1380)x

1381)y

1382)z

1383)w

1384)x

1385)y

1386)z

1387)w

1388)x

1389)y

1390)z

1391)w

1392)x

1393)y

1394)z

1395)w

1396)center

1397)extents

1398)min

1399)max

1400)size

1401)position

1402)rotation

1403)velocity

1404)mass

1405)drag

1406)constraints

1407)interpolation

1408)position

1409)rotation

1410)velocity

1411)mass

1412)drag

1413)constraints

1414)interpolation

1415)anchor

1416)axis

1417)anchor

1418)axis

1419)enabled

1420)enabled

1421)center

1422)size

1423)center

1424)size

1425)center

1426)radius

1427)center

1428)radius

1429)center

1430)radius

1431)height

1432)direction

1433)center

1434)radius

1435)height

1436)direction

1437)convex

1438)convex

1439)Update

1440)Entered PeePee state..

1441)Exited PeePee state..

1442)Entered PooPoo state..

1443)PooPoo state coroutine update..

1444)PeePee state Update..

1445)PeePee Colliding!

1446)PooPoo Triggered!

1447)SteamAchievements:: Received stats and achievement

1448)s from Steam.

1449)SteamAchievements:: Request stats failed.\n

1450)SteamAchievements:: Stats stored.

1451)SteamAchievements:: Some stats failed to validate.

1452)SteamAchievements:: Failed to store stats.\n

1453)[Steamworks.NET] Packsize Test returned false, the

1454) wrong version of Steamworks.NET is being run in this platform.

1455)[Steamworks.NET] DllCheck Test returned false, One

1456) or more of the Steamworks binaries seems to be the wrong version.

1457) for more details.\n

1458)Valve's documentation or the comment above this line for more informati

1459)on.

1460)Sunshine {0}: {1}

1461)Unable to create Lightmap

1462)Sun Light was not configured, and couldn't find ap

1463)propriate Direction Light...

1464)Occluder Shader Missing...

1465)Occluder Shader Not Supported...

1466)Post Process Scatter Shader Missing...

1467)Post Process Blur Shader Missing...

1468)Post Process Debug Shader Missing...

1469)Blank Overcast Texture Missing...

1470)Sunshine Cascade Camera {0}

1471)Multiple Sunshine Instances detected!

1472)Sunshine Lightmap

1473)Sunshine Project Configuration

1474)--

1475)% Durability

1476)Invincible

1477) Servings

1478) Serving

1479)% Health

1480)% Health

1481)Submit

1482)Alpha

1483)Inventory

1484)Inventory

1485)[

1486)]

1487)SaveManager::Save(): Error saving an instantiated

1488)object.\n\nName:

1489)\nReference Id:

1490)[

1491)]Slot

1492)Slots

1493)Slots

1494)Player

1495)Player

1496)Start

1497) Pool

1498)Pools:

1499):

1500) could not be found after loading level

1501)[

1502)]

1503)[

1504)]

1505)[

1506)]Zone

1507)Player

1508)StrandedWorld::LoadTerrain:: No seed loaded. Gener

1509)ating new seed:

1510)Initialising World Zones

1511)Initialising World Zones:: Completed

1512)Stitiching Terrain Heightmaps

1513)Generating Containers

1514)Applying Heightmap Data

1515)Already loading zone

1516)Already unloading zone

1517)SceneData for zone has already been unloaded!

1518)Name

1519)Objects

1520)Zones

1521)Zones

1522)Name

1523)Objects

1524)StrandedWorld::LoadLevel:: Error loading zone.

1525)StrandedWorld::LoadLevel:: No zones were saved.

1526)StrandedWorld::LoadLevel:: Save Data was null or e

1527)mpty. A new world will be created.

1528)terrainToMod must be either 1 or 2! (found:

1529))

1530)terrainToMod must be either 1 or 2! (found:

1531))

1532)ZoneLoader::LoadZone:: Error loading. Object has n

1533)ow been destroyed. \n\nName:

1534)\nReference Id:

1535)ZoneLoader::LoadZone:: Error loading prefab [

1536)]. Object was modified before loading began. \nChec

1537)k the object's Awake, Start, Update and FixedUpdate methods for missing

1538)Objects

1539)ZoneLoader::LoadZone:: No saved objects. Loading w

1540)as aborted for node [

1541)]

1542)ZoneLoader::LoadZone:: Node [

1543)] [Objects] field is null or empty.

1544)prefab

1545)prefab

1546)ZoneLoader::LoadZone:: Error loading instantiated

1547)object with empty prefab id.

1548)Missing Grid Point

1549)Biome Error:: Biome is Random

1550)

1551) [

1552)pass

1553)green

1554)fail

1555)red

1556) ]

1557) -

1558)Final Report:

1559)green

1560) FAILED:

1561)red

1562)

1563)Too many tests for a final report!

1564)I

1565)J

1566)<b>

1567)<color=

1568)>

1569)x:

1570) y:

1571) width:

1572) height:

1573)LeanTween - When passing values for a vector path,

1574) you must pass four or more values!

1575)LeanTween - When passing values for a vector path,

1576) toggle:

1577) passed:

1578) time:

1579) delay:

1580) from:

1581) to:

1582) type:

1583) ease:

1584) id:

1585)error this function is no longer used

1586)LeanTween - You have run out of available spaces f

1587)or tweening. To avoid this error increase the number of spaces to avail

1588)able for tweening when you initialize the LeanTween class ex: LeanTween

1589).init(

1590) );

1591)You ran out of areas to add listeners, consider in

1592)Your GUI normal color has an alpha of zero, and wi

1593)ll not be rendered.

1594)You ran out of GUI Element spaces

1595)[Left:

1596) ]

1597)[Right:

1598) ]

1599)Some(

1600))

1601)None

1602)(

1603))

1604)(

1605),

1606))

1607)(

1608),

1609),

1610))

1611)(

1612),

1613),

1614),

1615))

1616)(

1617),

1618),

1619),

1620),

1621))

1622)(

1623),

1624),

1625),

1626),

1627),

1628))

1629)(

1630),

1631),

1632),

1633),

1634),

1635),

1636))

1637)(

1638),

1639),

1640),

1641),

1642),

1643),

1644),

1645))

1646)(

1647),

1648),

1649),

1650),

1651),

1652),

1653),

1654),

1655))

1656)Unit

1657)A

1658) has been requested for a non-registered value typ

1659)e with JIT disabled, this is a fragile operation and may result in a JI

1660)T exception.\nType:

1661)A

1662) has been requested that will perform inefficient

1663)A

1664) has been requested for a non-comparable type. Us

1665)ing the comparer will cause exceptions.\nType:

1666)Tried to register a

1667)Sort Order Comparer

1668)Equality Comparer

1669)Unknown

1670)l

1671)r

1672)Equals

1673)Default

1674)Compare

1675)Default

1676)Equals

1677)l

1678)r

1679)Key

1680)Key

1681)l

1682)r

1683)Key

1684)Key

1685)A Smooth.Compare.CustomConfiguration class exists

1686)in your project, but will not be used because it does have a default co

1687)nstructor.

1688)A Smooth.Compare.CustomConfiguration class exists

1689)in your project, but will not be used because it does not inherit from

1690).

1691)Tried to register a non-enumeration type as an enu

1692)meration.

1693)Tried to register a null comparer for:

1694)Tried to register a null equality comparer for:

1695)Unregistered

1696)s :

1697)Unregistered

1698)s :

1699)Only one

1700) should exist at a time, instantiated by the

1701) class.

1702)Lookup had dictionary Keys that were not in the ke

1703)y list.

1704)Smooth.Slinq is running with backtrack detection e

1705)nabled which will significantly reduce performance and should only be u

1706)sed for debugging purposes.

1707)Element count:

1708) to

1709), value range:

1710) to

1711), loops:

1712)Testing Correctness.

1713)Aggregate failed.

1714)Aggregate failed.

1715)All failed.

1716)All failed.

1717)All failed.

1718)All failed.

1719)AverageOrNone failed.

1720)Concat failed.

1721)Contains failed.

1722)Count failed.

1723)Distinct failed.

1724)Except failed.

1725)FirstOrNone failed.

1726)FirstOrNone(predicate) failed.

1727)FirstOrNone(predicate, parameter) failed.

1728)Flatten failed.

1729)ForEach failed.

1730)Intersect failed.

1731)GroupBy failed.

1732)GroupJoin failed.

1733)Join failed.

1734)LastOrNone failed.

1735)LastOrNone(predicate) failed.

1736)LastOrNone(predicate, parameter) failed.

1737)Max failed.

1738)Min failed.

1739)MaxOrNone failed.

1740)MinOrNone failed.

1741)OrderBy failed.

1742)OrderByDescending failed.

1743)OrderBy keyless failed.

1744)OrderByDescending keyless failed.

1745)OrderByGroup failed.

1746)OrderByGroupDescending failed.

1747)Remove failed.

1748)Remove descending failed.

1749)Remove(int) failed.

1750)RemoveWhile failed.

1751)RemoveWhile aggregating failed.

1752)Remove LL failed.

1753)Remove descending LL failed.

1754)Remove(int) LL failed.

1755)RemoveWhile LL failed.

1756)RemoveWhile aggregating LL failed.

1757)Reverse failed.

1758)Select failed.

1759)SelectMany failed.

1760)SelectMany option failed.

1761)SequenceEqual failed.

1762)SequenceEqual failed.

1763)SingleOrNone failed.

1764)Skip failed.

1765)SkipWhile failed.

1766)SlinqDescending failed.

1767)SlinqDescending LL failed.

1768)SlinqNodes LL failed.

1769)SlinqNodesDescending LL failed.

1770)SlinqWithIndex failed.

1771)SlinqWithIndexDescending failed.

1772)Sum failed.

1773)Take failed.

1774)TakeRight failed.

1775)TakeWhile failed.

1776)TakeWhile failed.

1777)Union failed.

1778)Where failed.

1779)Where failed.

1780)Zip tuples failed.

1781)Zip failed.

1782)ZipAll tuples failed.

1783)ZipAll tuples failed.

1784)ZipAll tuples failed.

1785)ZipAll failed.

1786)ZipAll failed.

1787)ZipAll failed.

1788)ZipWithIndex failed.

1789)Radius

1790)Bias

1791)ZThickness

1792)Intensity

1793)Orthographic

1794)Downsamp

1795)Downsamp

1796)Near

1797)Far

1798)Kernel

1799)Kernel

1800)Kernel

1801)Kernel

1802)Kernel

1803)Kernel

1804)Kernel

1805)Kernel

1806)label

1807)box

1808)box

1809)button

1810)Manager - Input

1811)A key with the name of

1812) want to change an existing key!

1813)CInput error:

1814) is not a valid input

1815)-error-

1816)CInput error:

1817) is not a valid input

1818)-error-

1819)Can't define Axis named:

1820). Please define '

1821)' with SetKey() first.

1822)Can't define Axis named:

1823). Please define '

1824)' with SetKey() first.

1825)Can't define Axis named '

1826)' because input named '

1827)' was not defined with SetKey()

1828)Joy

1829) Axis

1830)*

1831)^Joy(\\d) Axis (\\d{1,2})[+-]\?$

1832)No default inputs found. Please setup your default

1833)Couldn't find a key match for

1834). Is it possible you typed it wrong or forgot to s

1835)etup your defaults after making changes\?

1836)No default inputs found. Please setup your default

1837)Couldn't find a key match for

1838). Is it possible you typed it wrong or forgot to s

1839)etup your defaults after making changes\?

1840)No default inputs found. Please setup your default

1841)Couldn't find a key match for

1842). Is it possible you typed it wrong or forgot to s

1843)etup your defaults after making changes\?

1844)No default inputs found. Please setup your default

1845)Couldn't find an axis match for

1846). Is it possible you typed it wrong\?

1847)No default inputs found. Please setup your default

1848)Couldn't find an axis match for

1849). Is it possible you typed it wrong\?

1850)Can't look for text #

1851) for

1852)to

1853).

1854)Can't look for text #

1855) for

1856)to

1857).

1858). . .

1859)Mouse Left

1860)Mouse Right

1861)Mouse Up

1862)Mouse Down

1863)Mouse Wheel Up

1864)Mouse Wheel Down

1865)Mouse Horizontal

1866)Mouse Horizontal

1867)Mouse Vertical

1868)Mouse Vertical

1869)Mouse Wheel

1870)Mouse Wheel

1871)^(Joy\\d Axis \\d{1,2})[+-]$

1872)Mouse Left

1873)Mouse Right

1874)Mouse Up

1875)Mouse Down

1876)Mouse Wheel Up

1877)Mouse Wheel Down

1878)^Joy\\d Axis \\d{1,2}([+-])$

1879)+

1880)-

1881)*

1882)*

1883)*

1884)#

1885)#

1886)#

1887)*

1888)*

1889)*

1890)*

1891)#

1892)#

1893)*

1894)*

1895)*

1896)*

1897)*

1898)Couldn't find an axis match for

1899) while trying to set inversion status. Is it possi

1900)ble you typed it wrong\?

1901)Couldn't find an axis match for

1902) while trying to get inversion status. Is it possi

1903)ble you typed it wrong\?

1904)~CInput

1905)Shift

1906)Shift

1907)Mouse Wheel

1908)Mouse Wheel Up

1909)Mouse Wheel Up

1910)Mouse Wheel

1911)Mouse Wheel Down

1912)Mouse Wheel Down

1913)Mouse Horizontal

1914)Mouse Left

1915)Mouse Left

1916)Mouse Horizontal

1917)Mouse Right

1918)Mouse Right

1919)Mouse Vertical

1920)Mouse Up

1921)Mouse Up

1922)Mouse Vertical

1923)Mouse Down

1924)Mouse Down

1925)Joy

1926) Axis

1927)+

1928)-

1929)+

1930)-

1931){

1932) IType =

1933), MType =

1934) }

1935){

1936) Species =

1937), Prefab =

1938), Count =

1939) }

1940){

1941) Id =

1942), Data =

1943) }

Переведено на Нотабеноиде
http://notabenoid.org/book/60340/284249

Переводчики: makc_ar, Narmo, 0wn3df1x