Для проекта GW: Подробней о сценарии (новость)

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I'll answer for another question.

FYAN 10.06.12 в 11:06

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Why do I write the scenario for so long? I can not answer this question.

FYAN 11.06.12 в 07:38

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On this has affected several factors:

1) Almost all dialogs are non-linear.

FYAN 11.06.12 в 08:04

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Suppose we were given the task to carry the sword to the blacksmith to repair.

FYAN 11.06.12 в 08:05

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We come to the blacksmith.

FYAN 12.06.12 в 07:35

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Give the sword.

FYAN 12.06.12 в 07:36

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He is taken to repair, and when we come back, says the owner of the sword has a duty to him some money for repairs.

FYAN 12.06.12 в 07:42

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You can cheat a blacksmith, saying that the owner e.g. very hurries to leave.

FYAN 12.06.12 в 07:49

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You can give back gold yourself.

FYAN 12.06.12 в 07:57

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You can go back to the owner and ask for the debt.

FYAN 12.06.12 в 16:29

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Of course, the owner of the sword, will not give back the debt.

FYAN 12.06.12 в 16:34

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So you will either beat him and take the gold, which of course is bad for your reputation, or to persuade him that much harder.

FYAN 13.06.12 в 03:51

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And you can even pick up the gold from the owner of the sword, to seize the sword of the Blacksmith by deception and thus leave all with nothing, eventually taking away it all.

FYAN 13.06.12 в 03:59

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2) Oratory

FYAN 13.06.12 в 04:06

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In the demo version will have 5 skills of eloquence: Lies, Threats, Flattery, Persuasion, Bribery.

FYAN 13.06.12 в 04:07

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You can complete the game and not having learned none of the skills.

FYAN 13.06.12 в 04:08

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Yes, you will have to stay a fool, for all pay and receive their just deserts for the atrocities.

FYAN 13.06.12 в 04:10

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But you can beat the game.

FYAN 13.06.12 в 04:17

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It is necessary to learn at least a couple of skills, the game becomes easier, and added more non-linearity.

FYAN 13.06.12 в 04:17

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Of course, each NPC has its own individual characteristics.

FYAN 13.06.12 в 04:18

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If the threat of one character act, it does not mean that another person will not be able to hit you in the face of such audacity.

FYAN 13.06.12 в 04:20

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3) Quests

FYAN 13.06.12 в 04:20

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In the demo version will be about 50 quests.

FYAN 13.06.12 в 04:21

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Most of them are somehow related to each other.

FYAN 13.06.12 в 04:22

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Quests are not given all at once, and coming as it passes.

FYAN 13.06.12 в 04:23

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The main plot will include about 10 non-linear quests and 3 bossfights (for one game it will be possible to test only 2, because of the nonlinearity).

FYAN 13.06.12 в 04:24

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In the story there will be two parallel main branches.

FYAN 13.06.12 в 07:28

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Quests will be simple, do not requiring the effort of the brain as well as complex, in which it is necessary not only skillfully controlled the mouse and keyboard, but also be smart.

FYAN 13.06.12 в 07:31

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Even a normal quest with an apparent mean like: "Go fetch," could turn into a story with many ramifications.

FYAN 13.06.12 в 07:37

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4) Reputation

FYAN 13.06.12 в 07:37

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Earlier, I described to you the system's reputation.

FYAN 13.06.12 в 07:38

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It directly relates to the dialogues.

FYAN 13.06.12 в 07:39

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Almost every sentence of your character indexed by a certain amount of reputation derived after its utterance.

FYAN 13.06.12 в 07:40

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Well, if you mess up relations with the NPC, the opportunity to assist you in "Elucidation of relationships."

FYAN 13.06.12 в 07:42

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But this ability does not bring you the desired effect, if not pumped eloquence.

FYAN 13.06.12 в 07:42

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5) Personality NPC.

FYAN 13.06.12 в 07:43

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Each NPC has its unique character, communication style, favorite phrases.

FYAN 13.06.12 в 07:44

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Here are some examples of phrases of different characters:
1.

FYAN 13.06.12 в 07:45

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Main hero: What happened here?
Durin: What do you want from me, a geek? (Hamming) What happened here? What happened here? Go and ask Thorin's what happened here! * Muttered under his breath some illegible invectives *
Cursed be the day when I got in touch with this idiot.

FYAN 13.06.12 в 07:48

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.

FYAN 12.06.12 в 03:58

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.

FYAN 12.06.12 в 03:58

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2.

FYAN 12.06.12 в 03:58

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Main hero: What's new?
Marcus: I heard that you went to jail.

FYAN 12.06.12 в 04:07

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Wait... Listen, stop this thing unkind.

FYAN 13.06.12 в 08:06

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And if you do not calm down, then you can hang yourself ...
3.

FYAN 13.06.12 в 14:15

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MH: (False) Hello, lads.

FYAN 12.06.12 в 16:27

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What do you mean? Do not accepted? I too like you ... Well.

FYAN 13.06.12 в 14:16

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.

FYAN 12.06.12 в 04:22

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.

FYAN 12.06.12 в 04:22

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There.

FYAN 12.06.12 в 04:22

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Минутку...

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