Готовый перевод Stranded Deep / Stranded Deep: Managed\Assembly-CSharp.dll
0)Grass
1)Foliage
2)Grass
3)Foliage
4)Combined mesh
5)Grass
6)Foliage
7)Combined Mesh
8)You have to tag your Camera as MainCamera
9)[AmplifyColor] Error initializing shaders. Please
10)reinstall Amplify Color.
11)[AmplifyColor] This image effect is not supported
12)on this platform. Please make sure your Unity license supports Full-Scr
13)een Post-Processing Effects which is usually reserved forn Pro licenses.
14)[AmplifyColor] Please disable \
15)import settings on all LUT textures to avoid visual glitches. Change Te
16)xture Type to \
17)Linear
18)[AmplifyColor] Error creating
19) material. Effect disabled.
20)[AmplifyColor]
21) shader not supported on this platform. Effect dis
22)abled.
23)[AmplifyColor] Lut
24) has invalid dimensions.
25)lut-volume.png
26)[AmplifyMotion] Error creating
27) material
28)[AmplifyMotion]
29) shader not supported on this platform
30)Motion
31)Combined
32)Blur
33)[AmplifyMotion] Initialization failed. This plugin
34) requires support for Image Effects and Render Textures.
35)[AmplifyMotion] Failed loading or compiling necess
36)ary shaders. Please try reinstalling Amplify Motion or contact support@
37)amplify.pt
38)[AmplifyMotion] Failed setting up Base Camera. Ple
39)ase contact support@amplify.pt
40)Opaque
41)[AmplifyMotion] Invalid object type.
42)[AmplifyMotion] Invalid
43) Vertices on object
44)[AmplifyMotion] Invalid Mesh on Cloth-enabled obje
45)ct
46)[AmplifyMotion] Invalid Particle Mesh in object
47)[AmplifyMotion] Bones not found on
48). Please note that 'Optimize Game Object' Rig impo
49)rt setting is not yet supported. Motion blur was disabled for this obje
50)ct.
51). Motion blur was disabled for this object.
52)[AmplifyMotion] Failed on SkinnedMeshRenderer data
53). Please contact support.\n
54)[AmplifyMotion] Aborted abnormally long Async Skin
55) deform operation. Not a critical error but might indicate a problem. P
56)lease contact support.
57)[AmplifyMotion] Non-critical error while initializ
58)ing WorkerThreads. Falling back to using System.Threading.ThreadPool().\n
59)JAN
60)FEB
61)MAR
62)APR
63)MAY
64)JUN
65)JUL
66)AUG
67)SEP
68)OCT
69)NOV
70)DEC
71)Direct3D 11
72)Atmosphere::Start(): Atmosphere BRDF Shader could
73)not be found.
74)Atmosphere::ConvertLookUpTable(): The given 2D tex
75)ture
76)Atmosphere::ConvertLookUpTable(): Couldn't load 3D
77)Rg
78)Rt
79)Rl
80){0} {1}
81)year
82)month
83)day
84)year
85)month
86)day
87)AtmosphereStorm:: Weather event [
88)] started.
89)ExtensionMethods::Pool(): Material Manager Instanc
90)e could not be found.Material has not been pooled
91)ExtensionMethods::Pool(): Material is null
92)BeamTeam::Destroy(): Object was marked to destroy
93)but was null.
94)BeamTeam::DestroyImmediate(): Object was marked to
95) destroy but was null.
96)ErrorHandler::LogError():
97), Error.
98)Error.
99)::FindComponent():
100)():
101)FindGameObjectAndFindItsComponent(): GameObject wi
102)th name '
103)' could not be found!
104)Singleton::Instance:: Could not find an instance o
105)f component [
106)] in the scene.
107)ScriptableObjectSingleton::Instance:: Could not fi
108)nd an instance of ScriptableObject [
109)] in the scene.\nA new instance has been created.
110),
111)\n
112),
113),
114)\n
115),
116),
117),
118)\n
119),
120),
121)\n
122),
123),
124),
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126)\n
127),
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129)\n
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135)\n
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139)\n
140),
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150)\n
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154)\n
155),
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158)\n
159),
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161),
162)(
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167)(
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183),
184),
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186),
187),
188),
189),
190)Scheduler trying to run a coroutine task when coro
191)utine interface is null
192)Object is not a ITask
193)Can not clear the scheduler when there are running
194) tasks.
195)Can not wait on a task that is already done
196)A non-threaded task cant wait on a threaded task w
197)ith no finish
198)[Task: isThreaded={0}, done={1}, started={2}, canc
199)eled={3}, key={4}]
200)CBUtility::ReadFromRenderTexture - RenderTexture i
201)s null
202)CBUtility::ReadFromRenderTexture - buffer is null
203)CBUtility::ReadFromRenderTexture - Computer shader
204) is null
205)CBUtility::ReadFromRenderTexture - Channels must b
206)e 1, 2, 3, or 4
207)CBUtility::ReadFromRenderTexture - tex has not bee
208)n created (Call Create() on tex)
209)C
210)read
211)CBUtility::ReadFromRenderTexture - could not find
212)kernel read
213)CBUtility::ReadSingleFromRenderTexture - RenderTex
214)ture is null
215)CBUtility::ReadSingleFromRenderTexture - buffer is
216) null
217)CBUtility::ReadSingleFromRenderTexture - Computer
218)shader is null
219)CBUtility::ReadSingleFromRenderTexture - tex has n
220)ot been created (Call Create() on tex)
221)Bilinear
222)CBUtility::ReadSingleFromRenderTexture - could not
223)CBUtility::WriteIntoRenderTexture - RenderTexture
224)is null
225)CBUtility::WriteIntoRenderTexture - buffer is null
226)CBUtility::WriteIntoRenderTexture - Computer shade
227)r is null
228)CBUtility::WriteIntoRenderTexture - Channels must
229)be 1, 2, 3, or 4
230)CBUtility::WriteIntoRenderTexture - you must enabl
231)e random write on render texture
232)CBUtility::WriteIntoRenderTexture - tex has not be
233)en created (Call Create() on tex)
234)C
235)write
236)CBUtility::WriteIntoRenderTexture - could not find
237) kernel write
238)CBUtility::WriteIntoRenderTexture - RenderTexture
239)is null
240)CBUtility::WriteIntoRenderTexture - buffer is null
241)CBUtility::WriteIntoRenderTexture - Computer shade
242)r is null
243)CBUtility::WriteIntoRenderTexture - Channels must
244)be 1, 2, 3, or 4
245)CBUtility::WriteIntoRenderTexture - you must enabl
246)e random write on render texture
247)CBUtility::WriteIntoRenderTexture - tex has not be
248)en created (Call Create() on tex)
249)C
250)write
251)CBUtility::WriteIntoRenderTexture - could not find
252) kernel write
253)CBUtility::LoadRawFile - Raw file not found (
254))
255)CBUtility::LoadRawFile - Raw file is not the requi
256)red size (
257))
258)Top side material is null. There will be no top oc
259)ean mesh rendered
260)Under side material is null. There will be no unde
261)r ocean mesh rendered
262)Ceto TopSide Grid LOD:
263)Ceto UnderSide Grid LOD:
264)Mesh resolution to high to create a single mesh. D
265)efaulting to a low grouping
266)Corners must have a length of 4
267)Water
268)Ceto requires the device to support at least shade
269)r model 3
270)There can only be one ocean instance.
271)Could not cast ocean component
272)Could not cast ocean component
273)height texture
274)height mask
275)clip texture
276)Can not query overlays
277)Can not query overlays
278)Ceto Splashs
279)<color=yellow>Ceto Warning: A splash prefab did no
280)<color=yellow>Ceto Warning: A splash prefab did no
281)<color=yellow>Ceto Warning: A splash prefab had a
282)name (
283)olor>
284)Reflection mask layer is set to nothing.
285)Ceto Reflection Camera:
286)Invaid buffer Index
287)Query Displacements requires a displacement buffer
288) for each of the
289) grids.
290)Query Displacements requires displacement buffers
291)have
292) channels.
293)Invalid number of displacement buffers enabled,
294)Query Displacements requires a displacement buffer
295) for each of the
296) grids.
297)Query Displacements requires displacement buffers
298)have
299) channels.
300)Query Displacements requires a displacement buffer
301) for each of the
302) grids.
303)Query Displacements requires displacement buffers
304)have
305) channels.
306)Query Displacements requires a displacement buffer
307) for each of the
308) grids.
309)Query Displacements requires displacement buffers
310)have
311) channels.
312)Can not run when there are tasks that have not fin
313)ished
314)Number of buffers is
315)Can not run if sampling enabled
316)Fourier grid size must be pow2 number
317)Fourier grid size must be pow2 number
318)data and result count is not the same,
319)Fourier transform did not result in the read buffe
320)r at index 1
321)Displacement buffer cast exception
322)Trying to read GPU displacement data but the read
323)shader is null
324)You card does not support dx11. Fourier can not be
325) GPU. Changing to CPU. Disable read back to use GPU but with no height
326)querys.
327)Underwater depth mask layer is set to nothing.
328)Ocean Bottom Mask
329)Ceto Mask Camera:
330)Ceto Depth Camera:
331)Ceto Refraction grab from cam:
332)Mouse X
333)Mouse Y
334)Mouse X
335)Mouse Y
336)Box
337) Hide GUI
338)Box
339) Reflection
340)Box
341) Refraction
342)Box
343)Box
344)Wind Direction
345)Box
346)Wind Speed
347)Box
348)Wave Age
349)Box
350)Choppyness
351)Box
352)Foam Amount
353)Box
354)Foam Coverage
355)Box
356)Reflection Roughness
357)Box
358)Reflection Intensity
359)Box
360)Slope Smoothing
361)Box
362)Foam Smoothing
363)Box
364)Grid Scale
365)d drag to rotate camera.
366)\nCurrent FPS =
367)Box
368)Mouse ScrollWheel
369)Mouse ScrollWheel
370)Mouse Y
371)Mouse X
372)AnimationManager::GetAnimation(): No animation com
373)bo found for [
374)] [
375)]
376)AnimationManager::GetIdleAnimation(): No idle anim
377)ation found for [
378)]
379)Water
380)Terrain
381)Ignore Raycast
382)Constructions
383)Particles
384)Pickup
385)Watch
386)Watch
387)Watch
388)Horizontal
389)Vertical
390)Mouse Y
391)Mouse forward
392)Watch
393)Watch
394)Watch
395)Watch
396)Watch
397)Watch
398)Watch
399)
400)IType
401)GType
402)MType
403)IType
404)GType
405)MType
406)New Combination
407)Description goes here.
408)Modifier description goes here.
409)name
410)description
411)[
412)]Material
413)name
414)description
415)description
416)Construction::ConstructionTrigger.get(): [
417)] [ConstructionTrigger] component could not be fou
418)nd.
419)Buildable
420)Buildable
421)Можно смастерить
422)Можно смастерить
423)Buildable
424)Можно смастерить
425)Можно смастерить
426)ConstructionTrigger::Start:: Error finding parent
427)Construction component.
428)ConstructionTrigger::Start:: Error finding constru
429)cting collection. \nPlayerCrafting instance could not be found.
430)Cooked
431)cooked
432)cooked
433)Empty
434)
435)[
436)]
437)Colliders
438)Cooking
439)Burning
440)Colliders
441)[
442)]
443)Cooking
444)Burning
445)InteractiveObject::Modify(): [
446)] modified prefab is missing.
447)servings
448)servings
449)You can only sleep at night...
450)Underwater\? You must be tired...
451) -
452)ding attached.
453)igger] component could be found.
454) -
455)attached
456)attached
457)Bucket Fresh Water
458)Bucket Sea Water
459)Bucket
460)InteractiveObject::Awake(): [
461)] [Door Transform] has not been assigned in the In
462)teractiveObject inspector.
463)opened
464)opened
465)Leonardus Chelonia
466)Donatellus Chelonia
467)Raphaelus Chelonia
468)Michelangelus Chelonia
469)Burn
470)bove log.
471)elow log.
472)Log
473)Medical Item: No animation clip.
474)Paddle: No animation clip.
475)Death
476)Death
477)caught
478)caught
479)Torch
480)[R]
481) to use.
482)Очки для плавания
483) теперь надеты постоянно.
484)Ласты
485) теперь надеты постоянно.
486) child.
487)child
488)prefab
489) manually saved child. Object has now been destroyed.
490)g manually saved child.
491)child
492)Pickup
493)ombinations.json
494)ombinations.json
495)PlayerCrafting::Start(): Error finding placing obj
496)ect shader.
497)le(): File does not exist.
498)le(): Error loading construction combinations from file. Data was null
499)or empty.
500)le(): Error loading crafting combinations file.\nPlayerCrafting has been
501) disabled.\n\n
502)le(): [
503)] construction combination's prefab asset path nam
504)e, [
505)] could not be found in Resources.\n'
506)' has been removed from construction combinations.
507).prefab
508)le(): [
509)] construction combination's prefab: [
510)] could not be found in Resources.\n'
511)' has been removed from construction combinations.
512)PlayerCrafting::CreateGhost:: [
513)] does not have a [ConstructionGhost] component!
514)PostEffectsManager::GetPostEffects:: No Sunshine c
515)omponent found.
516)PostEffectsManager::GetPostEffects:: No Sunshine C
517)amera component found.
518)PostEffectsManager::GetPostEffects():
519)PostEffectsManager::GetPostEffects::
520)PostEffectsManager::GetPostEffects:: No SMAA compo
521)nent found.
522)PostEffectsManager::GetPostEffects():
523)PostEffectsManager::GetPostEffects:: No Motion Blu
524)r component found.
525)PostEffectsManager::GetPostEffects:: No Depth of F
526)ield component found.
527)PostEffectsManager::GetPostEffects():
528)PostEffectsManager::GetPostEffects():
529)PostEffectsManager::GetPostEffects():
530)EffectsManager::SetFixedFrameRate:: Something went
531) wrong. Saved frame rate value was out of bounds.Frame rate is now set
532)to 60 FPS.
533)Refresh Rate:
534)Hz
535)Placement Frame Rate:
536) FPS
537)Physics Timestep:
538)PostEffectsManager::SetFieldOfView:: Something wen
539)t wrong. Saved field of view value was out of bounds.Field of view is n
540)ow set to 75.0
541) \t
542)CCCCCC
543)Invalid Command!
544)Unrecognized command:
545)Log:
546)DCDCDC
547)Warning:
548)Error:
549)Exception:
550)Assert:
551)help
552)show help on how to use the console
553)fps
554)show frames per second counter
555)devtools.system
556)devtools.god
557)devtools.log.dump
558)devtools.log.view
559)devtools.shadows
560)devtools.time
561)devtools.options
562)list
563)).txt
564)Stranded Deep Log File: \n\n
565)\n\n
566)DeveloperConsole::LogToFile(): Error writing log t
567)o file. \n
568)DeveloperConsole::AddCommand(): Could not add comm
569)and \
570)\
571)DeveloperConsole::AddCommand(): Could not add comm
572)and \
573)\
574)> {0}\n
575)\n
576)
577)
578)DCDCDC
579)\n
580)Invalid parameter. Use {0} for a list of possible
581)commands, or {1} for a description of a certain command.
582)list
583)<command>
584)list true
585)list
586)list false
587)
588)
589)DCDCDC
590)Failed. Help not found for
591)Operating System:\n
592)Version: {0}\n
593)Processor Count: {0}\n
594)Processor Type: {0}\n
595)Memory: {0} MB\n
596)\n
597)Graphics Device:\n
598)Device: {0}\n
599)Vendor: {0}\n
600)Vendor Id: {0}\n
601)Memory: {0} MB\n
602)Shader API: {0}\n
603)Shader Level: {0}\n
604)Invalid parameter. Use {0}.
605)list
606)\n
607)General Settings:\n
608)\n
609)Graphics Settings:\n
610)Preset: [{0}]\n
611)Resolution: [{0}]\n
612)Fixed Frame Rate: [{0}]\n
613)Vertical Sync: [{0}]\n
614)Full Screen: [{0}]\n
615)Field Of View: [{0}]\n
616)Draw Distance: [{0}]\n
617)Texture Quality: [{0}]\n
618)Shadow Quality: [{0}]\n
619)Shader Quality: [{0}]\n
620)Parallax Occlusion: [{0}]\n
621)Antialiasing: [{0}]\n
622)Ambient Occlusion: [{0}]\n
623)Motion Blur: [{0}]\n
624)Bloom: [{0}]\n
625)Lens Effects: [{0}]\n
626)\n
627)Audio Settings:\n
628)\n
629)Success. God mode toggled [
630)]
631)Failed. No PlayerDevmode component found.
632)Success. Log file saved to:
633)Failed. Error writing log file to desktop. \n
634)Success.
635)Success.
636)Invalid parameter. Use
637)true
638) or
639)false.
640)Success.
641)Success.
642)Invalid parameter. Use
643)true
644) or
645)false.
646)Success.
647)Failed. No Sunshine component found.
648)Invalid parameter. Use
649)true
650) or
651)false.
652)Invalid parameter. Use
653)true
654) or
655)false.
656)Success.
657)Failed. No FPS counter component found.
658)Invalid parameter. Use
659)true
660) or
661)false.
662)Failed. No Atmosphere component found.
663)Invalid parameter. Enter a number between
664) and
665)Success.
666)Invalid parameter. Enter a number between
667) and
668)Failed.
669)clear
670)clears the console
671)DeveloperConsoleUI::Start:: Error finding Develope
672)rConsole instance.
673)Enter command...
674)\n
675)Submit
676)Enter command...
677)Failed. No DeveloperConsoleUI component found.
678)0 Days Survived
679)Чтобы бросить предмет вперёд, пока вы
680) его тащите, нажмите кнопку [Использовать].
681)Можно разбивать камни и кокосы на куски,
682) но разбивать их достаточно трудно.
683)Зажмите кнопку [Использовать], чтобы
684) применить предмет несколько раз подряд.
685)Loading...
686)Error: Cannot connect to Steam
687)НОВАЯ ИГРА
688)Начать новую игру\?\nОна может
689) записаться поверх сохранённой...
690)СОХРАНЕНИЕ
691)Хотите сделать новое сохранение поверх старого\?
692)ВЫЙТИ
693)Вы точно хотите выйти\?
694)ВЫЙТИ НА РАБОЧИЙ СТОЛ
695)Вы точно хотите выйти на рабочий стол\?
696)Refresh Rate:
697)Hz
698)Physics Timestep:
699)ЗАГРУЗКА...
700) дней выживания
701) день(-я) выживания
702)Выжить в тропика в песочнице
703)Продолжить бороться за выживание
704)Продолжить бороться за выживание
705)Сохранить прогресс
706)Изменить настройки игры
707)Выйти в меню
708)Выйти на рабочий стол
709)Игра сохранена.
710)Игра сохранена.
711)GeneralMenu::Start:: Could not find an instance of
712)СБРОС
713)Вы точно хотите вернуться
714) к старым настройкам звука\?
715)GeneralMenu::Start:: Could not find an instance of
716)СБРОС
717)Вы точно хотите вернуться
718) к старым общим настройкам\?
719)GraphicsMenu::Start:: Could not find an instance o
720)f OptionsMenu component.
721) x
722)СБРОС
723)Вы точно хотите вернуться
724) к старым настройкам графики\?
725)Field of View ({0:f1})
726){0} x {1}
727)InputMenu::Start:: Could not find an instance of O
728)ptionsMenu component.
729)СБРОС
730)Вы точно хотите вернуться
731) к старым настройкам клавиш\?
732)ПО УМОЛЧАНИЮ
733)Вы точно хотите вернуться
734) к настройкам клавиш по умолчанию\?
735)Smoothness ({0:F})
736)Sensitivity ({0:F})
737)PRESS A KEY
738)Shift
739)Shift
740)Mouse Horizontal
741)Mouse Left
742)Mouse Horizontal
743)Mouse Right
744)Mouse Vertical
745)Mouse Up
746)Mouse Vertical
747)Mouse Down
748)Joy1 Axis
749)+
750)-
751)ПРИНЯТЬ
752)Вы хотите принять все не сохранённые изменения\?
753)СОХРАНИТЬ ИЗМЕНЕНИЯ
754)Вы хотите выйти без сохранения изменений\?
755)English
756)Language
757)Temperature
758)Temperature
759)Language
760)preset
761)resolution
762)antialiasing
763)bloom
764)caustics
765)preset
766)antialiasing
767)bloom
768)resolution
769)caustics
770)Mouse Left
771)Mouse Right
772)Mouse Up
773)Mouse Down
774)W
775)S
776)A
777)D
778)Space
779)C
780)E
781)Q
782)Escape
783)Tab
784)F
785)R
786)forward
787)backward
788)left
789)right
790)jump
791)sprint
792)crouch
793)pickup
794)drop
795)use
796)drag
797)rotate
798)pause
799)inventory
800)watch
801)torch
802)forward
803)backward
804)left
805)right
806)jump
807)sprint
808)crouch
809)pickup
810)drop
811)use
812)drag
813)rotate
814)pause
815)inventory
816)watch
817)torch
818)general
819)graphics
820)input
821)audio
822)Options::Save:: Could not save options to file.\nOp
823)tions settings have been reverted to defaults.\n\n
824)Options::LoadLevel:: Could not load options data.
825)No file was found. \nOptions settings have been reverted to defaults.
826)Options::LoadLevel:: Could not load options data.
827)\nOptions settings have been reverted to defaults. \n\n
828)Options::LoadLevel:: Could not load options data.
829)No data was found. \nOptions settings have been reverted to defaults.
830)general
831)Options::LoadLevel:: Could not load [general] data
832). \nGeneral settings have been reverted to defaults.
833)Options::LoadLevel:: Could not load [general] data
834). No data was found. \nGeneral settings have been reverted to defaults.
835)graphics
836)Options::LoadLevel:: Could not load [graphics] dat
837)a. \nGeneral settings have been reverted to defaults.
838)Options::LoadLevel:: Could not load [graphics] dat
839)a. No data was found. \nGraphics settings have been reverted to defaults.
840)audio
841)Options::LoadLevel:: Could not load [audio] data.
842)\nAudio settings have been reverted to defaults.
843)Options::LoadLevel:: Could not load [audio] data.
844)No data was found. \nAudio settings have been reverted to defaults.
845)input
846)Options::LoadLevel:: Could not load [input] data.
847)\nInput settings have been reverted to defaults.
848)Options::LoadLevel:: Could not load [input] data.
849)No data was found. \nInput settings have been reverted to defaults.
850)LetterSpacing: Missing Value component
851)'uTweenSlider' can't find 'Slider'
852)'uTweenText' can't find 'Value'
853)WorldSeed:: Random [
854)]
855)WorldSeed:: Custom [
856)]
857)Connector::LoadLevel:: Error finding construction
858)by reference [
859)]
860)[
861)]Construction
862)Constructions
863)Constructions
864)Buildable
865)Buildable
866)Panels
867)[
868)]Connector
869)Connectors
870)Panels
871)Connectors
872)[
873)]Connector
874)Foundation supports other foundations.
875)Supporting foundation below.
876)No supporting foundation below. Checking neighbors.
877)Supporting foundation.
878)Supporting foundation below.
879)No supporting roof or foundation.
880)Supporting foundation below.
881)No supporting roof neighbors found.
882)Roof supports other roofs.
883)Foundation has roof.
884)Foundation has roof.
885)Panel is supporting a panel above.
886)Speed
887)Direction
888)Direction
889)Speed
890)Speed
891)Speed
892)Caught
893)caught
894)caught
895) -
896)SeaCreature:: [
897)] failed to find a valid starting position.
898)Swimming
899)Swimming
900)[
901)]Plankton
902)Cant find brightness shader
903)Brightness shader unsupported
904)Death
905)Walk
906)Walk
907)Idle
908)Death
909)Player
910)extinct
911)extinct
912)Player
913)Attacking
914)Attack
915)Attacking
916)Attacking
917)Attack
918)Shark
919)Player
920)Attack
921)Attack
922)Attack
923)Attacking
924)Attacking
925)Attacking
926)Attack
927)Attack
928)Attack
929)Attacking
930)Attack
931)Attack
932)Attacking
933)Swimming
934)Swimming
935)Player
936)Dive
937)Dive
938)Dive
939)Swim
940)Swim
941)Escape
942)Inventory
943)Watch
944)Torch
945)Pickup
946)Forwards
947)Backwards
948)Left
949)Right
950)Jump
951)Sprint
952)Crouch
953)Mouse Left
954)Mouse Right
955)Mouse Up
956)Mouse Down
957)Scroll Wheel Up
958)Mouse Wheel Up
959)Scroll Wheel Down
960)Mouse Wheel Down
961)Mouse Scroll Wheel
962)Scroll Wheel Up
963)Scroll Wheel Down
964)Mouse forward
965)Mouse Left
966)Mouse Right
967)Mouse Y
968)Mouse Down
969)Mouse Up
970)Horizontal
971)Left
972)Right
973)Vertical
974)Backwards
975)Forwards
976)Input:: Loaded from settings.
977)Inventory
978)Watch
979)Torch
980)Pickup
981)Forwards
982)Backwards
983)Left
984)Right
985)Jump
986)Sprint
987)Crouch
988)Mouse Left
989)Mouse Right
990)Mouse Up
991)Mouse Down
992)Mouse forward
993)Mouse Left
994)Mouse Right
995)Mouse Y
996)Mouse Down
997)Mouse Up
998)Horizontal
999)Left
1000)Right
1001)Vertical
1002)Backwards
1003)Forwards
1004)Input:: Reloaded from settings.
1005)CameraAnimations::Awake:: Missing components from
1006)player.
1007)Jump
1008)Land
1009)Drowning
1010)Jump
1011)Land
1012)Mouse forward
1013)Mouse Y
1014)Idle
1015)Idle
1016)Idle
1017)Idle
1018)Idle
1019)MouseLook:: Loaded from settings.
1020)Mouse Y
1021)Mouse forward
1022)Mouse Y
1023)Mouse forward
1024)CameraMovement::Awake:: Missing components from pl
1025)ayer.
1026)CameraMovement:: Loaded settings
1027)Horizontal
1028)Vertical
1029)Horizontal
1030)Vertical
1031)Terrain
1032)Player
1033)Player Missing
1034)Player
1035)Player
1036)Horizontal
1037)Vertical
1038)Sprint
1039)PlayerMovement:: Loaded settings
1040)Horizontal
1041)Vertical
1042)Jump
1043)Jump
1044)Land
1045)Sprint
1046)Land
1047)Slide
1048)Crouch
1049)Crouch
1050)Crouch
1051)Sprint
1052)Jump
1053)Jump
1054)Terrain
1055)crouched
1056)crouched
1057)PlayerMovement:: Loaded.
1058)Bleeding
1059)Starving
1060)Dehydration
1061)Illness
1062)Hypothermia
1063)Poison
1064)Drowning
1065)Shark
1066)Vomit
1067)I think i broke something...
1068)I feel strange...
1069)I feel ill...
1070)So cold...
1071)I need to find water
1072)I have to eat something.. so weak
1073)I better patch myself up
1074)[
1075)Bleeding
1076)Starving
1077)Dehydration
1078)Illness
1079)Hypothermia
1080)Poison
1081)Drowning
1082)PlayerStatistics::LoadLevel(): Error loading effect.
1083)PlayerStatistics::LoadLevel(): Loaded.
1084)PlayerStatistics::LoadLevel(): Save Data was null
1085)or empty.
1086)Torch
1087)PlayerWatch:: Loaded temperature unit settings
1088)C
1089)F
1090) DAYS SURVIVED
1091)Beam Team God Rays:: Could not find god rays shade
1092)r. Disabled.
1093)BeamTeamToneMapping::Start(): No tonemapping shade
1094)r found. Tonemapping has been disabled.
1095)BeamTeamVolumetricFog::Start(): No fog shader foun
1096)d. Volumetric fog has been disabled.
1097)INTRO
1098)INGAME
1099)INGAME
1100)INTRO
1101)Beam Team Water Distortion:: Error finding water d
1102)istortion shader.
1103)FXAA::Start(): No antialiasing shader found. FXAA
1104)has been disabled.
1105)Sun Shafts: Could not find shader.\nAborting.
1106)Player
1107)All
1108)Textures
1109)AudioClips
1110)Meshes
1111)Materials
1112)GameObjects
1113)Components
1114)Player
1115)Player
1116)Player
1117)Player
1118)Get to a
1119)Life Raft
1120) on the surface.
1121)Head back to your seat.\n
1122)It's going to be a long flight...
1123)All
1124)crafting
1125) and
1126)building
1127) combinations in Stranded Deep are constructed wit
1128)h this physical system.
1129)Pickup
1130)[E]
1131) and drink
1132)[LMB]
1133) your
1134)Cocktail
1135).
1136)Hold
1137)[LMB]
1138) to use the
1139)Lighter
1140) on the
1141)Cocktail
1142).
1143)[Tab]
1144) to open your inventory and select your
1145)Lighter.
1146)Hold
1147)[LMB]
1148) to craft a
1149)Cocktail
1150) using the crafting group on the trolly.
1151)Crafting objects are highlighted in
1152)orange
1153). You can make new groups by dragging
1154)[RMB]
1155) items together.
1156)Find a serving trolly and make yourself a
1157)Cocktail
1158).
1159)Player
1160)Scattered Peaks
1161)Rolling Hills
1162)Jagged Mountains
1163)Rolling Plains
1164)Rough Mountains
1165)Add Noise
1166)Rough Plains
1167)Rolling Hills
1168)Rocky Mountains
1169)Hellish Landscape
1170)Add Noise
1171)Gradual, Weak Erosion
1172)Fast, Harsh Erosion
1173)Thermal Erosion Brush
1174)Rainswept Earth
1175)Terraced Slopes
1176)Hydraulic Erosion Brush
1177)Low Rainfall, Hard Rock
1178)Low Rainfall, Soft Earth
1179)Heavy Rainfall, Hard Rock
1180)Heavy Rainfall, Soft Earth
1181)Low Rainfall, Hard Rock
1182)Low Rainfall, Soft Earth
1183)Heavy Rainfall, Hard Rock
1184)Heavy Rainfall, Soft Earth
1185)Carved Stone
1186)Low Tidal Range, Calm Waves
1187)Low Tidal Range, Strong Waves
1188)High Tidal Range, Calm Water
1189)High Tidal Range, Strong Waves
1190)Default (Northerly)
1191)Default (Southerly)
1192)Default (Easterly)
1193)Default (Westerly)
1194)A brush error occurred:
1195)Sea level does not intersect terrain object. Erosi
1196)on operation failed.
1197)An error occurred:
1198)Applying Thermal Erosion
1199)Applying thermal erosion.
1200)Applying Hydraulic Erosion
1201)Applying hydraulic erosion.
1202)Applying Tidal Erosion
1203)Applying tidal erosion.
1204)Applying Hydraulic Erosion
1205)Applying hydraulic erosion.
1206)Applying Hydraulic Erosion
1207)Applying hydraulic erosion.
1208)Applying Wind Erosion
1209)Applying wind erosion.
1210)Error: You must assign at least 2 textures.
1211)Procedural Terrain Texture
1212)Generating height and slope maps. Please wait.
1213)Procedural Terrain Texture
1214)Generating splat map. Please wait.
1215)An error occurred:
1216)Voronoi Generator
1217)Generating height map. Please wait.
1218)Fractal Generator
1219)Generating height map. Please wait.
1220)Fractal Generator
1221)Generating height map. Please wait.
1222)Perlin Generator
1223)Generating height map. Please wait.
1224)Smoothing Filter
1225)Smoothing height map. Please wait.
1226)Normalise Filter
1227)Normalising height map. Please wait.
1228)Normalise Filter
1229)Normalising height map. Please wait.
1230)Normalise Filter
1231)Normalising height map. Please wait.
1232)Error: slopeStops must have 2 values
1233)Error: heightStops must have no more than 8 values
1234)Error: heightStops must have an even number of val
1235)ues
1236)Error: heightStops contains an incorrect number of
1237) values
1238)Error: The value of all slopeStops must be in the
1239)range 0.0 to 90.0
1240)Error: The value of all heightStops must be in the
1241)LevelLoader:: Error loading persistent object [
1242)].
1243)LevelLoader:: Started loading scene.
1244)LevelLoader:: Error loading save file. File does n
1245)ot exist.
1246)LevelLoader:: Error loading save file. Data was nu
1247)ll or empty.
1248)Persistent
1249)LevelLoader:: [Persistent] node is null or empty.
1250)LevelLoader:: Finished loading scene.
1251)LevelLoader:: No Data was saved for persistent obj
1252)ect [
1253)].
1254)~
1255)PrefabManager::DeserializePrefabReferences(): Seri
1256)alized prefab references was null or empty.
1257)PrefabManager::GetPrefabId(): Prefab was already i
1258)n references. Found a prefab id of [
1259)] for prefab [
1260)]
1261)PrefabManager::GetPrefabId(): Prefab was already i
1262)n references but it's id was empty. Created a new prefab id of [
1263)] for prefab [
1264)]
1265)PrefabManager:CreatePrefabFromId(): Something went
1266) horribly wrong.Somehow a prefab reference of [
1267)] was created without the prefab having a Saveable
1268)Prefab component.
1269)PrefabManager::CreatePrefabFromId(): Error instant
1270)iating prefab.
1271)PrefabManager::CreatePrefabFromId(): Prefab id of [
1272)] not found.
1273)SaveManager::Save(): Error saving a persistent obj
1274)ect.\n\nName:
1275)SaveManager::CurrentLoader:: Current loader is sti
1276)ll loading!
1277).json
1278)SaveManager::ValidateSaveFile:: Found Steam user's
1279) save file.
1280)SaveManager::ValidateSaveFile:: Error finding Stea
1281)m user's save file.
1282)Persistent
1283)name
1284)reference
1285)reference
1286)prefab
1287)Instance was null
1288)SavingUtilities::Save(): Serialized object Data wa
1289)s null or empty.
1290)SavingUtilities::Save(): Error saving an object.\n
1291)\n
1292)SavingUtilities::SavePrefabToJObject(): Prefab Id
1293)was null or empty.
1294)SavingUtilities::LoadLevel(): Error loading an obj
1295)ect.\n
1296)\n
1297)prefab
1298)SavingUtilities::LoadPrefab(): Error loading prefa
1299)b. Prefab id was null or empty.
1300)SavingUtilities::LoadPrefab(): Error loading. Obje
1301)ct has been destroyed. \n\nName:
1302)\nReference Id:
1303)JObject:: Error creating new JObject of unsupporte
1304)d type [
1305)]
1306)true
1307)false
1308)null
1309)\
1310)\
1311)\
1312)JObject::Deserialize:: Error deserializing. Improp
1313)er JSON formatting:
1314)\
1315)\
1316)\
1317)\
1318)\
1319){
1320)\
1321),
1322)}
1323)[
1324),
1325)]
1326)true
1327)false
1328)null
1329)JObject::GetField:: Data does not contain field [
1330)].
1331)JObject::GetValue<T>:: Error getting value. JObjec
1332)t is null or empty.
1333)JObject::Convert<T>:: Error converting value of ty
1334)pe [
1335)] to type [
1336)]. \n\n
1337)JSerializer::GetSerializers(): Error getting attri
1338)bute of type [
1339)] from assembly. \n
1340)JSerializer::GetSerializers(): Error getting attri
1341)bute of type [
1342)] from assembly. \n
1343)JSerializer::Serialize(): Object was null.
1344)JSerializer::Serialize(): No component serializer
1345)found for object type of [
1346)]. Object will not be serialized
1347)JSerializer::Serialize(): Component was null.
1348)JSerializer::Serialize(): No component serializer
1349)found for component type of [
1350)]. Component will not be serialized
1351)JSerializer::Deserialize(): JSON Data is null or e
1352)mpty for type of [
1353)]. Data will not be deserialized.
1354)JSerializer::Deserialize(): No serializer found fo
1355)r object type of [
1356)] \nThe default value for type of [
1357)] has been returned.
1358)JSerializer::Deserialize(): JSON Data is null or e
1359)mpty for component type of [
1360)]. Component will not be deserialized.
1361)JSerializer::Deserialize(): No component serialize
1362)r found for component type of [
1363)]. Component will not be deserialized
1364)active
1365)layer
1366)tag
1367)active
1368)layer
1369)tag
1370)x
1371)y
1372)x
1373)y
1374)x
1375)y
1376)z
1377)x
1378)y
1379)z
1380)x
1381)y
1382)z
1383)w
1384)x
1385)y
1386)z
1387)w
1388)x
1389)y
1390)z
1391)w
1392)x
1393)y
1394)z
1395)w
1396)center
1397)extents
1398)min
1399)max
1400)size
1401)position
1402)rotation
1403)velocity
1404)mass
1405)drag
1406)constraints
1407)interpolation
1408)position
1409)rotation
1410)velocity
1411)mass
1412)drag
1413)constraints
1414)interpolation
1415)anchor
1416)axis
1417)anchor
1418)axis
1419)enabled
1420)enabled
1421)center
1422)size
1423)center
1424)size
1425)center
1426)radius
1427)center
1428)radius
1429)center
1430)radius
1431)height
1432)direction
1433)center
1434)radius
1435)height
1436)direction
1437)convex
1438)convex
1439)Update
1440)Entered PeePee state..
1441)Exited PeePee state..
1442)Entered PooPoo state..
1443)PooPoo state coroutine update..
1444)PeePee state Update..
1445)PeePee Colliding!
1446)PooPoo Triggered!
1447)SteamAchievements:: Received stats and achievement
1448)s from Steam.
1449)SteamAchievements:: Request stats failed.\n
1450)SteamAchievements:: Stats stored.
1451)SteamAchievements:: Some stats failed to validate.
1452)SteamAchievements:: Failed to store stats.\n
1453)[Steamworks.NET] Packsize Test returned false, the
1454) wrong version of Steamworks.NET is being run in this platform.
1455)[Steamworks.NET] DllCheck Test returned false, One
1456) or more of the Steamworks binaries seems to be the wrong version.
1457) for more details.\n
1458)Valve's documentation or the comment above this line for more informati
1459)on.
1460)Sunshine {0}: {1}
1461)Unable to create Lightmap
1462)Sun Light was not configured, and couldn't find ap
1463)propriate Direction Light...
1464)Occluder Shader Missing...
1465)Occluder Shader Not Supported...
1466)Post Process Scatter Shader Missing...
1467)Post Process Blur Shader Missing...
1468)Post Process Debug Shader Missing...
1469)Blank Overcast Texture Missing...
1470)Sunshine Cascade Camera {0}
1471)Multiple Sunshine Instances detected!
1472)Sunshine Lightmap
1473)Sunshine Project Configuration
1474)--
1475)% Durability
1476)Invincible
1477) Servings
1478) Serving
1479)% Health
1480)% Health
1481)Submit
1482)Alpha
1483)Inventory
1484)Inventory
1485)[
1486)]
1487)SaveManager::Save(): Error saving an instantiated
1488)object.\n\nName:
1489)\nReference Id:
1490)[
1491)]Slot
1492)Slots
1493)Slots
1494)Player
1495)Player
1496)Start
1497) Pool
1498)Pools:
1499):
1500) could not be found after loading level
1501)[
1502)]
1503)[
1504)]
1505)[
1506)]Zone
1507)Player
1508)StrandedWorld::LoadTerrain:: No seed loaded. Gener
1509)ating new seed:
1510)Initialising World Zones
1511)Initialising World Zones:: Completed
1512)Stitiching Terrain Heightmaps
1513)Generating Containers
1514)Applying Heightmap Data
1515)Already loading zone
1516)Already unloading zone
1517)SceneData for zone has already been unloaded!
1518)Name
1519)Objects
1520)Zones
1521)Zones
1522)Name
1523)Objects
1524)StrandedWorld::LoadLevel:: Error loading zone.
1525)StrandedWorld::LoadLevel:: No zones were saved.
1526)StrandedWorld::LoadLevel:: Save Data was null or e
1527)mpty. A new world will be created.
1528)terrainToMod must be either 1 or 2! (found:
1529))
1530)terrainToMod must be either 1 or 2! (found:
1531))
1532)ZoneLoader::LoadZone:: Error loading. Object has n
1533)ow been destroyed. \n\nName:
1534)\nReference Id:
1535)ZoneLoader::LoadZone:: Error loading prefab [
1536)]. Object was modified before loading began. \nChec
1537)k the object's Awake, Start, Update and FixedUpdate methods for missing
1538)Objects
1539)ZoneLoader::LoadZone:: No saved objects. Loading w
1540)as aborted for node [
1541)]
1542)ZoneLoader::LoadZone:: Node [
1543)] [Objects] field is null or empty.
1544)prefab
1545)prefab
1546)ZoneLoader::LoadZone:: Error loading instantiated
1547)object with empty prefab id.
1548)Missing Grid Point
1549)Biome Error:: Biome is Random
1550)
1551) [
1552)pass
1553)green
1554)fail
1555)red
1556) ]
1557) -
1558)Final Report:
1559)green
1560) FAILED:
1561)red
1562)
1563)Too many tests for a final report!
1564)I
1565)J
1566)<b>
1567)<color=
1568)>
1569)x:
1570) y:
1571) width:
1572) height:
1573)LeanTween - When passing values for a vector path,
1574) you must pass four or more values!
1575)LeanTween - When passing values for a vector path,
1576) toggle:
1577) passed:
1578) time:
1579) delay:
1580) from:
1581) to:
1582) type:
1583) ease:
1584) id:
1585)error this function is no longer used
1586)LeanTween - You have run out of available spaces f
1587)or tweening. To avoid this error increase the number of spaces to avail
1588)able for tweening when you initialize the LeanTween class ex: LeanTween
1589).init(
1590) );
1591)You ran out of areas to add listeners, consider in
1592)Your GUI normal color has an alpha of zero, and wi
1593)ll not be rendered.
1594)You ran out of GUI Element spaces
1595)[Left:
1596) ]
1597)[Right:
1598) ]
1599)Some(
1600))
1601)None
1602)(
1603))
1604)(
1605),
1606))
1607)(
1608),
1609),
1610))
1611)(
1612),
1613),
1614),
1615))
1616)(
1617),
1618),
1619),
1620),
1621))
1622)(
1623),
1624),
1625),
1626),
1627),
1628))
1629)(
1630),
1631),
1632),
1633),
1634),
1635),
1636))
1637)(
1638),
1639),
1640),
1641),
1642),
1643),
1644),
1645))
1646)(
1647),
1648),
1649),
1650),
1651),
1652),
1653),
1654),
1655))
1656)Unit
1657)A
1658) has been requested for a non-registered value typ
1659)e with JIT disabled, this is a fragile operation and may result in a JI
1660)T exception.\nType:
1661)A
1662) has been requested that will perform inefficient
1663)A
1664) has been requested for a non-comparable type. Us
1665)ing the comparer will cause exceptions.\nType:
1666)Tried to register a
1667)Sort Order Comparer
1668)Equality Comparer
1669)Unknown
1670)l
1671)r
1672)Equals
1673)Default
1674)Compare
1675)Default
1676)Equals
1677)l
1678)r
1679)Key
1680)Key
1681)l
1682)r
1683)Key
1684)Key
1685)A Smooth.Compare.CustomConfiguration class exists
1686)in your project, but will not be used because it does have a default co
1687)nstructor.
1688)A Smooth.Compare.CustomConfiguration class exists
1689)in your project, but will not be used because it does not inherit from
1690).
1691)Tried to register a non-enumeration type as an enu
1692)meration.
1693)Tried to register a null comparer for:
1694)Tried to register a null equality comparer for:
1695)Unregistered
1696)s :
1697)Unregistered
1698)s :
1699)Only one
1700) should exist at a time, instantiated by the
1701) class.
1702)Lookup had dictionary Keys that were not in the ke
1703)y list.
1704)Smooth.Slinq is running with backtrack detection e
1705)nabled which will significantly reduce performance and should only be u
1706)sed for debugging purposes.
1707)Element count:
1708) to
1709), value range:
1710) to
1711), loops:
1712)Testing Correctness.
1713)Aggregate failed.
1714)Aggregate failed.
1715)All failed.
1716)All failed.
1717)All failed.
1718)All failed.
1719)AverageOrNone failed.
1720)Concat failed.
1721)Contains failed.
1722)Count failed.
1723)Distinct failed.
1724)Except failed.
1725)FirstOrNone failed.
1726)FirstOrNone(predicate) failed.
1727)FirstOrNone(predicate, parameter) failed.
1728)Flatten failed.
1729)ForEach failed.
1730)Intersect failed.
1731)GroupBy failed.
1732)GroupJoin failed.
1733)Join failed.
1734)LastOrNone failed.
1735)LastOrNone(predicate) failed.
1736)LastOrNone(predicate, parameter) failed.
1737)Max failed.
1738)Min failed.
1739)MaxOrNone failed.
1740)MinOrNone failed.
1741)OrderBy failed.
1742)OrderByDescending failed.
1743)OrderBy keyless failed.
1744)OrderByDescending keyless failed.
1745)OrderByGroup failed.
1746)OrderByGroupDescending failed.
1747)Remove failed.
1748)Remove descending failed.
1749)Remove(int) failed.
1750)RemoveWhile failed.
1751)RemoveWhile aggregating failed.
1752)Remove LL failed.
1753)Remove descending LL failed.
1754)Remove(int) LL failed.
1755)RemoveWhile LL failed.
1756)RemoveWhile aggregating LL failed.
1757)Reverse failed.
1758)Select failed.
1759)SelectMany failed.
1760)SelectMany option failed.
1761)SequenceEqual failed.
1762)SequenceEqual failed.
1763)SingleOrNone failed.
1764)Skip failed.
1765)SkipWhile failed.
1766)SlinqDescending failed.
1767)SlinqDescending LL failed.
1768)SlinqNodes LL failed.
1769)SlinqNodesDescending LL failed.
1770)SlinqWithIndex failed.
1771)SlinqWithIndexDescending failed.
1772)Sum failed.
1773)Take failed.
1774)TakeRight failed.
1775)TakeWhile failed.
1776)TakeWhile failed.
1777)Union failed.
1778)Where failed.
1779)Where failed.
1780)Zip tuples failed.
1781)Zip failed.
1782)ZipAll tuples failed.
1783)ZipAll tuples failed.
1784)ZipAll tuples failed.
1785)ZipAll failed.
1786)ZipAll failed.
1787)ZipAll failed.
1788)ZipWithIndex failed.
1789)Radius
1790)Bias
1791)ZThickness
1792)Intensity
1793)Orthographic
1794)Downsamp
1795)Downsamp
1796)Near
1797)Far
1798)Kernel
1799)Kernel
1800)Kernel
1801)Kernel
1802)Kernel
1803)Kernel
1804)Kernel
1805)Kernel
1806)label
1807)box
1808)box
1809)button
1810)Manager - Input
1811)A key with the name of
1812) want to change an existing key!
1813)CInput error:
1814) is not a valid input
1815)-error-
1816)CInput error:
1817) is not a valid input
1818)-error-
1819)Can't define Axis named:
1820). Please define '
1821)' with SetKey() first.
1822)Can't define Axis named:
1823). Please define '
1824)' with SetKey() first.
1825)Can't define Axis named '
1826)' because input named '
1827)' was not defined with SetKey()
1828)Joy
1829) Axis
1830)*
1831)^Joy(\\d) Axis (\\d{1,2})[+-]\?$
1832)No default inputs found. Please setup your default
1833)Couldn't find a key match for
1834). Is it possible you typed it wrong or forgot to s
1835)etup your defaults after making changes\?
1836)No default inputs found. Please setup your default
1837)Couldn't find a key match for
1838). Is it possible you typed it wrong or forgot to s
1839)etup your defaults after making changes\?
1840)No default inputs found. Please setup your default
1841)Couldn't find a key match for
1842). Is it possible you typed it wrong or forgot to s
1843)etup your defaults after making changes\?
1844)No default inputs found. Please setup your default
1845)Couldn't find an axis match for
1846). Is it possible you typed it wrong\?
1847)No default inputs found. Please setup your default
1848)Couldn't find an axis match for
1849). Is it possible you typed it wrong\?
1850)Can't look for text #
1851) for
1852)to
1853).
1854)Can't look for text #
1855) for
1856)to
1857).
1858). . .
1859)Mouse Left
1860)Mouse Right
1861)Mouse Up
1862)Mouse Down
1863)Mouse Wheel Up
1864)Mouse Wheel Down
1865)Mouse Horizontal
1866)Mouse Horizontal
1867)Mouse Vertical
1868)Mouse Vertical
1869)Mouse Wheel
1870)Mouse Wheel
1871)^(Joy\\d Axis \\d{1,2})[+-]$
1872)Mouse Left
1873)Mouse Right
1874)Mouse Up
1875)Mouse Down
1876)Mouse Wheel Up
1877)Mouse Wheel Down
1878)^Joy\\d Axis \\d{1,2}([+-])$
1879)+
1880)-
1881)*
1882)*
1883)*
1884)#
1885)#
1886)#
1887)*
1888)*
1889)*
1890)*
1891)#
1892)#
1893)*
1894)*
1895)*
1896)*
1897)*
1898)Couldn't find an axis match for
1899) while trying to set inversion status. Is it possi
1900)ble you typed it wrong\?
1901)Couldn't find an axis match for
1902) while trying to get inversion status. Is it possi
1903)ble you typed it wrong\?
1904)~CInput
1905)Shift
1906)Shift
1907)Mouse Wheel
1908)Mouse Wheel Up
1909)Mouse Wheel Up
1910)Mouse Wheel
1911)Mouse Wheel Down
1912)Mouse Wheel Down
1913)Mouse Horizontal
1914)Mouse Left
1915)Mouse Left
1916)Mouse Horizontal
1917)Mouse Right
1918)Mouse Right
1919)Mouse Vertical
1920)Mouse Up
1921)Mouse Up
1922)Mouse Vertical
1923)Mouse Down
1924)Mouse Down
1925)Joy
1926) Axis
1927)+
1928)-
1929)+
1930)-
1931){
1932) IType =
1933), MType =
1934) }
1935){
1936) Species =
1937), Prefab =
1938), Count =
1939) }
1940){
1941) Id =
1942), Data =
1943) }
Переведено на Нотабеноиде
http://notabenoid.org/book/60340/284249
Переводчики: makc_ar, Narmo, 0wn3df1x
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