Готовый перевод Face It - A game to fight inner demons / Face It - A game to fight inner demons: mainData
OnBackSelected
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Play
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
OnBackSelected
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Play
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
OnChangeMenu
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Play
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Play
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
SetTrigger
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
End
Play
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
OnChangeMenu
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
SetTrigger
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
End
Play
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
OnChangeMenu
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
OnChangeMenu
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Play
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
OnChangeMenu
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Play
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
DoLoadLevel
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Play
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
SetTrigger
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
End
UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Play
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
SetTrigger
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
End
UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
OnOptionsSelected
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Play
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
OnOptionsSelected
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
Play
UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
fisheye
options
tilt shift
return
sound
noise and grain
quit
antialiasing
graphics
play
options
Внимание! Этот перевод, возможно, ещё не готов.
Его статус: идёт перевод
Переведено на Нотабеноиде
http://notabenoid.org/book/61052/332188
Переводчики: makc_ar
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