Готовый перевод Face It - A game to fight inner demons / Face It - A game to fight inner demons: mainData

Внимание! Этот перевод, возможно, ещё не готов, так как модераторы установили для него статус «идёт перевод»

OnBackSelected

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

Play

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

OnBackSelected

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

Play

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

OnChangeMenu

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

Play

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

Play

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

SetTrigger

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

End

Play

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

OnChangeMenu

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

SetTrigger

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

End

Play

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

OnChangeMenu

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

OnChangeMenu

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

Play

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

OnChangeMenu

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

Play

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

DoLoadLevel

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

Play

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

SetTrigger

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

End

UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

Play

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

SetTrigger

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

End

UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

OnOptionsSelected

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

Play

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

OnOptionsSelected

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

Play

UnityEngine.Object, UnityEngine, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null

UnityEngine.EventSystems.EventTrigger+TriggerEvent, UnityEngine.UI, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null

fisheye

options

tilt shift

return

sound

noise and grain

quit

antialiasing

graphics

play

options

Внимание! Этот перевод, возможно, ещё не готов.
Его статус: идёт перевод

Переведено на Нотабеноиде
http://notabenoid.org/book/61052/332188

Переводчики: makc_ar

Настройки

Готово:

76.41% КП = 1.0

Непереведённые фрагменты будут пропущены.