Готовый перевод Bolt Riley, A Reggae Adventure / Bolt Riley, A Reggae Adventure: sharedassets2 (Chapter 1)
Intro
Adventure Mob
Default project with two actors and default asset fields.
Name
Болт Райли
Pictures
Description
IsPlayer
True
Name
Джамар
Pictures
Description
IsPlayer
False
Name
Смоки
Pictures
Description
IsPlayer
False
Name
Рассказчик
Pictures
Description
IsPlayer
False
Name
Трава
Description
Success Description
Failure Description
State
unassigned
Is Item
False
Trackable
False
Track
False
Name
LightInspiration
Description
Success Description
Failure Description
State
unassigned
Is Item
False
Trackable
False
Track
False
Name
StickyStuff
Description
Success Description
Failure Description
State
unassigned
Is Item
False
Trackable
False
Track
False
Name
Bell
Description
Success Description
Failure Description
State
unassigned
Is Item
False
Trackable
False
Track
False
Name
BellCup
Description
Success Description
Failure Description
State
unassigned
Is Item
False
Trackable
False
Track
False
Name
BellClapper
Description
Success Description
Failure Description
State
unassigned
Is Item
False
Trackable
False
Track
False
Name
BellCupWithHerbs
Description
Success Description
Failure Description
State
unassigned
Is Item
False
Trackable
False
Track
False
Name
Drumsticks
Description
Success Description
Failure Description
State
unassigned
Is Item
False
Trackable
False
Track
False
Name
Gum
Description
Success Description
Failure Description
State
unassigned
Is Item
False
Trackable
False
Track
False
Name
New Location
Pictures
Description
Name
GoalSmokey
Initial Value
False
Description
Name
GoalMic
Initial Value
False
Description
Name
GoalLight
Initial Value
False
Description
Name
TalkedToSmokey
Initial Value
False
Description
Name
TookBell
Initial Value
False
Description
Name
GoalJamar
Initial Value
True
Description
Name
DidAnything
Initial Value
False
Description
Name
TalkedToJamar
Initial Value
False
Description
Name
TookDrumsticks
Initial Value
False
Description
Name
TriedToCalmSmokey
Initial Value
False
Description
Name
SmokeyCalmPassFirst
Initial Value
False
Description
Name
SmokeyCalmPassSecond
Initial Value
False
Description
Name
SmokeyCalmPassThird
Initial Value
False
Description
Name
UsedMic
Initial Value
False
Description
Name
TookBellApart
Initial Value
False
Description
Name
OpendInv
Initial Value
False
Description
Name
GameGoal
Initial Value
Description
Name
LookedAtWoodPile
Initial Value
False
Description
Name
NodesNottInUse
Initial Value
False
Description
Name
Canceled
Initial Value
True
Description
Title
JamarConv
Description
Actor
Conversant
Red
Title
START
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
None()
White
Block
Title
New Group
Actor
Conversant
White
Block
Title
Goal Jamar
Actor
Conversant
Menu Text
Dialogue Text
Готов начать?
Video File
Sequence
Jamaican Patois
LightBlue
Block
Variable["GoalSmokey"] == true
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
А... Да...
Video File
Sequence
Jamaican Patois
Audio Files
LightBlue
Block
Title
Goal Smokey - First Talk
Actor
Conversant
Menu Text
Dialogue Text
Эй, Джамар, в чём дело?
Video File
Sequence
Jamaican Patois
Purple
Block
"Variable[""TriedToCalmSmokey""] == false
and
Variable[""GoalJamar""] == true"
Variable["TriedToCalmSmokey"] = true
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Меня отпустит, когда заработает зажигалка!
Video File
Sequence
Jamaican Patois
Audio Files
Purple
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Эй, я мог бы помочь.
Video File
Sequence
Jamaican Patois
Audio Files
Purple
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Я... я... а если я облажаюсь у всех на глазах?
Video File
Sequence
Jamaican Patois
Purple
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
И Райли сказал Джамару:
Video File
Sequence
Camera(TwoShot); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Purple
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Не дрейфь, Джамар! Комар носа не подточит!
Video File
Sequence
Jamaican Patois
LightBlue
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Но Джамар стоял на своём.
Video File
Sequence
Camera(TwoShot);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
Purple
Passthrough
Dialog[10].SimStatus ~= "WasDisplayed"
Title
New Group
Actor
Conversant
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
А...
Video File
Sequence
Jamaican Patois
White
Passthrough
Dialog[12].SimStatus ~= "WasDisplayed"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Если я забуду свою партию?
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Idle,JamarMouth)@{{end}}
Jamaican Patois
LightBlue
Block
Variable["SmokeyCalmPassFirst"] == false
"Variable[""SmokeyCalmPassFirst""] = false
Variable[""SmokeyCalmPassSecond""] = false
Variable[""SmokeyCalmPassThird""] = false"
Title
New Dialogue
Actor
Conversant
Menu Text
[f]Всё ведь так просто.
Dialogue Text
Серьёзно?
Video File
Sequence
Jamaican Patois
Audio Files
LightBlue
Block
Dialog[14].SimStatus ~= "WasDisplayed"
Title
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Camera(Closeup2D);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}};AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
LightBlue
Block
"Variable[""SmokeyCalmPassFirst""] == false
or
Variable[""SmokeyCalmPassSecond""] == false
or
Variable[""SmokeyCalmPassThird""] == false"
Title
New Group
Actor
Conversant
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
[f]Я тебе напомню.
Dialogue Text
Просто глянешь на меня, и я тебе напомню.
Video File
Sequence
Jamaican Patois
LightBlue
Block
Variable["SmokeyCalmPassFirst"] = true
Title
New Group
Actor
Conversant
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
А-а-а, а если струна лопнет?
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth); required AnimatorPlay(Idle,JamarMouth)@{{end}}
Jamaican Patois
LightBlue
Block
Variable["SmokeyCalmPassSecond"] == false
Title
New Dialogue
Actor
Conversant
Menu Text
[f]У нас есть запасные.
Dialogue Text
У нас есть запасные.
Video File
Sequence
Jamaican Patois
Audio Files
LightBlue
Block
Variable["SmokeyCalmPassSecond"] = true
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
А... а если я плохо сыграю?
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth); required AnimatorPlay(Idle,JamarMouth)@{{end}}
Jamaican Patois
LightBlue
Block
Title
New Dialogue
Actor
Conversant
Menu Text
[f]Да не заморачивайся ты так.
Dialogue Text
Чувак, мы же только что говорили, не заморачивайся так.
Video File
Sequence
Jamaican Patois
LightBlue
Block
Dialog[22].SimStatus ~= "WasDisplayed"
Title
New Dialogue
Actor
Conversant
Menu Text
[f]Никто не заметит.
Dialogue Text
Здесь отстойный звук, так что никто не заметит.
Video File
Sequence
Jamaican Patois
LightBlue
Block
Dialog[23].SimStatus ~= "WasDisplayed"
Title
New Dialogue
Actor
Conversant
Menu Text
[f]Играть на басу легко.
Dialogue Text
Играть на басу легко, это любому по плечу!
Video File
Sequence
Jamaican Patois
LightBlue
Block
Dialog[24].SimStatus ~= "WasDisplayed"
Title
New Dialogue
Actor
Conversant
Menu Text
[f]Ты отличный музыкант.
Dialogue Text
Ты отличный музыкант, Джамар, сам знаешь.
Video File
Sequence
Jamaican Patois
LightBlue
Block
Variable["SmokeyCalmPassThird"] = true
Title
Decision
Actor
Conversant
LightBlue
Block
Title
Pass
Actor
Conversant
Menu Text
Dialogue Text
По-любому, чувак. Спасибо. Теперь я готов рубить!
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
LightBlue
Block
"Variable[""SmokeyCalmPassFirst""] == true
and
Variable[""SmokeyCalmPassSecond""] == true
and
Variable[""SmokeyCalmPassThird""] == true"
"Variable[""GoalSmokey""] = false
"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Чтоб успокоиться, Джамару потребовалось немного.
Video File
Sequence
Camera(TwoShot); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
Purple
Block
"Variable[""GoalMic""] = true
"
Title
New Dialogue Marley walks back to Microphone
Actor
Conversant
Menu Text
Dialogue Text
"Наконец-то можно начать играть", - подумал он.
Video File
Sequence
Camera(TwoShot);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
[f]Такое вообще случается?
Dialogue Text
С басом такое вообще случается? Маловероятно.
Video File
Sequence
Jamaican Patois
LightBlue
Block
Dialog[31].SimStatus ~= "WasDisplayed"
Title
New Dialogue
Actor
Conversant
Menu Text
[f]Просто импровизируй.
Dialogue Text
Просто импровизируй, как профи.
Video File
Sequence
Jamaican Patois
LightBlue
Block
Dialog[32].SimStatus ~= "WasDisplayed"
Title
New Dialogue
Actor
Conversant
Menu Text
[f]Чувак, не бери в голову.
Dialogue Text
Чувак, не бери в голову, будь оптимистичнее.
Video File
Sequence
Jamaican Patois
LightBlue
Block
Dialog[33].SimStatus ~= "WasDisplayed"
Title
New Group
Actor
Conversant
White
Block
Variable["SmokeyCalmPassSecond"] == true
Title
New Dialogue
Actor
Conversant
Menu Text
[f]Делай вид, будто на самом деле играешь.
Dialogue Text
Просто делай вид, будто на самом деле играешь.
Video File
Sequence
Jamaican Patois
LightBlue
Block
Dialog[35].SimStatus ~= "WasDisplayed"
Title
New Dialogue
Actor
Conversant
Menu Text
[f]Перестрахуйся и нормально выучи её.
Dialogue Text
Удели партии пару секунд и нормально выучи её.
Video File
Sequence
Jamaican Patois
LightBlue
Block
Dialog[36].SimStatus ~= "WasDisplayed"
Title
New Group
Actor
Conversant
White
Block
Variable["SmokeyCalmPassFirst"] == true
Title
Goal Smokey
Actor
Conversant
Menu Text
Dialogue Text
Still worried?
Video File
Sequence
Jamaican Patois
Ещё волнуешься?
LightBlue
Block
"Variable[""GoalJamar""] == true
and
Variable[""TriedToCalmSmokey""] == true"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Да! Я не знаю, что делать!
Video File
Sequence
Jamaican Patois
LightBlue
Block
Title
Goal Mic - Before Using Mic
Actor
Conversant
Menu Text
Dialogue Text
Моя микрофонная стойка сломалась!
Video File
Sequence
Jamaican Patois
LightBlue
Block
"Variable[""GoalMic""] == true
and
Variable[""UsedMic""] == false"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Придумай что-нибудь, её же можно починить.
Video File
Sequence
Jamaican Patois
LightBlue
Block
Title
Goal Mic - After Using
Actor
Conversant
Menu Text
Dialogue Text
Йоу, Джамар!
Video File
Sequence
Jamaican Patois
LightBlue
Block
"Variable[""GoalMic""] == true
and
Variable[""UsedMic""] == true"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Не знаешь, как можно вытащить жвачку?
Video File
Sequence
Jamaican Patois
White
Block
Item["BellCup"].Count == 1
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Может, пригодятся палочки Смоки?
Video File
Sequence
Jamaican Patois
LightBlue
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Не знаешь, как сделать микрофон устойчивым?
Video File
Sequence
Jamaican Patois
White
Block
Item["BellCup"].Count == 0
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Нет, чувак, извини. Без понятия. Может, у Смоки что найдётся?
Video File
Sequence
Jamaican Patois
White
Block
Title
Goal Light
Actor
Conversant
Menu Text
Dialogue Text
Болт! Это реально хреново. Тебе нужно начать петь.
Video File
Sequence
Jamaican Patois
LightBlue
Block
Variable["GoalLight"] == true
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Сколько вы со Смоки выкурили перед концертом?
Video File
Sequence
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Haha!
Video File
Sequence
Jamaican Patois
Ха-ха!
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Я всё равно могу забыть свою партию,
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Так нельзя, нужно играть басовую партию.
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Нет времени...
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Да, случается!
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
А если я не смогу?
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Я так не могу!
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Больше ни о чём не могу думать.
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Все заметят, и это будет огромный провал!
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Ничего это не легко!
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Почти...
Video File
Sequence
Jamaican Patois
Audio Files
LightBlue
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Да...
Video File
Sequence
Jamaican Patois
Audio Files
LightBlue
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
ну... как только Смоки будет готов.
Video File
Sequence
Jamaican Patois
Audio Files
LightBlue
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Почему она не работает?
Video File
Sequence
Jamaican Patois
Audio Files
Purple
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Просто скажи, что не так.
Video File
Sequence
Jamaican Patois
Audio Files
Purple
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Он слишком боялся, что может забыть свою партию.
Video File
Sequence
Camera(TwoShot);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
Purple
Passthrough
Dialog[10].SimStatus ~= "WasDisplayed"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Поэтому Райли обдумал несколько разных фраз, которые могут помочь Джамару успокоиться и сыграть.
Video File
Sequence
Camera(TwoShot);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
Purple
Passthrough
Dialog[10].SimStatus ~= "WasDisplayed"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Она же до чёртиков простая...
Video File
Sequence
Jamaican Patois
Audio Files
LightBlue
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Просто заменишь её и вернёшься на следующую песню.
Video File
Sequence
Jamaican Patois
Audio Files
LightBlue
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Camera(TwoShot); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
Purple
Block
Title
New Dialogue Marley walks back to Microphone
Actor
Conversant
Menu Text
Dialogue Text
Болт Райли снова вышел на сцену...
Video File
Sequence
Camera(TwoShot);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Ты же знаешь, что травка тебе не на пользу, да?
Video File
Sequence
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Очень смешно, чувак!
Video File
Sequence
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
даже когда она простая.
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
А она не такая уж и простая.
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Всё держится на басу.
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Нам нужно начать концерт!
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Особенно когда я нервничаю.
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
На концерте со мной никогда такого не случалось.
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)
Jamaican Patois
Audio Files
White
Block
Title
SmokeyConv
Description
Actor
Conversant
Red
Title
START
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
None()
White
Block
Title
New Group
Actor
Conversant
White
Block
Title
Actor
Conversant
Menu Text
Dialogue Text
Ты нашёл мои палочки?
Video File
Sequence
Jamaican Patois
Ты нашёл мои палочки?
Purple
Block
"Variable[""GoalSmokey""] == true
and
Item[""Drumsticks""].Count == 0"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Пока нет. Я этим занимаюсь.
Video File
Sequence
Jamaican Patois
Purple
Block
Title
Goal Mic - Before Using
Actor
Conversant
Menu Text
Dialogue Text
Чувак, мой микрофон не хочет держаться. Есть идеи, как это исправить?
Video File
Sequence
Jamaican Patois
Green
Block
"Variable[""GoalMic""] == true
and
Variable[""UsedMic""] == false"
Title
Goal Mic - After Using
Actor
Conversant
Menu Text
Dialogue Text
Smokey!
Video File
Sequence
Jamaican Patois
Смоки!
Green
Block
"Variable[""UsedMic""] == true
and
Variable[""GoalMic""] == true"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Можно воспользоваться твоими палочками, чтобы достать жвачку?
Video File
Sequence
Jamaican Patois
Можно взять твои палочки, чтобы достать жвачку?
White
Block
Item["BellClapper"].Count == 1
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Нет, чувак, они идеально сбалансированы. На них не должно быть жвачек!
Video File
Sequence
Jamaican Patois
Audio Files
Green
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Колокольчик у меня. Что теперь делать?
Video File
Sequence
Jamaican Patois
White
Block
"Item[""BellClapper""].Count == 0
and
Item[""Bell""].Count == 1"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Не знаю. Осмотри его и попробуй достать оттуда жвачку.
Video File
Sequence
Jamaican Patois
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Помоги мне, чувак!
Video File
Sequence
Jamaican Patois
White
Block
"Item[""BellClapper""].Count == 0
and
Item[""Bell""].Count == 0"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Я помог. Ступай за колокольчиком Джамара.
Video File
Sequence
Jamaican Patois
White
Block
Item["Gum"].Count == 0
Title
Goal Light
Actor
Conversant
Menu Text
Dialogue Text
В чём дело, чувак? Пой!
Video File
Sequence
Jamaican Patois
Green
Block
Variable["GoalLight"] == true
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Ты нашёл мои палочки?
Video File
Sequence
Jamaican Patois
Purple
Block
"Variable[""GoalSmokey""] == true
and
Item[""Drumsticks""].Count ~= 0"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Да, я нашёл их.
Video File
Sequence
Jamaican Patois
Purple
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Так давай их сюда, чувак.
Video File
Sequence
Jamaican Patois
Purple
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Чтоб отдать палочки Смоки, нужно заглянуть в инвентарь.
Video File
Sequence
Camera(SceneLeftPart); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Camera(SceneLeftPart);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
White
Block
Title
Goal Jamar
Actor
Conversant
Menu Text
Dialogue Text
Эй, чувак, что не так с Джамаром?
Video File
Sequence
Jamaican Patois
Purple
Block
"Variable[""TriedToCalmSmokey""] == false
and
Variable[""GoalJamar""] == true"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Не знаю, у него спроси.
Video File
Sequence
Jamaican Patois
Purple
Block
Title
Goal Jamar
Actor
Conversant
Menu Text
Dialogue Text
Не знаешь, как ему помочь?
Video File
Sequence
Jamaican Patois
Purple
Block
"Variable[""GoalJamar""] == true
and
Variable[""TriedToCalmSmokey""] == true"
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Попробуй снова с ним поговорить. Вдруг как-то можешь ему помочь.
Video File
Sequence
Jamaican Patois
Purple
Block
Title
maybe look
Actor
Conversant
Menu Text
Dialogue Text
Они вон там, на динамике справа.
Video File
Sequence
Jamaican Patois
White
Block
Title
go use the gum
Actor
Conversant
Menu Text
Dialogue Text
Ты достал жвачку из колокольчика?
Video File
Sequence
Jamaican Patois
Audio Files
White
Block
Item["Gum"].Count == 1
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Почему ты не встанешь и не возьмёшь их?
Video File
Sequence
Jamaican Patois
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Да я бы взял, но уже удобно устроился.
Video File
Sequence
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Ладно, я их принесу.
Video File
Sequence
Jamaican Patois
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Jamaican Patois
Audio Files
Green
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Camera(SceneLeftPart); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Camera(SceneLeftPart); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Camera(SceneLeftPart);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Camera(SceneLeftPart);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}
Jamaican Patois
Audio Files
White
Block
Title
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Jamaican Patois
Audio Files
White
Block
Title
SmokeyMicHelp
Description
Actor
Conversant
Red
Title
START
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
None()
White
Block
Title
New Group
Actor
Conversant
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required Camera(Closeup2DBoltLeft)@{{end}};
Jamaican Patois
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Jamaican Patois
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Video File
Sequence
Jamaican Patois
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Может, пригодится колокольчик Джамара.
Video File
Sequence
Jamaican Patois
Audio Files
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Great!
Dialogue Text
Попробую. Спасибо, чувак.
Video File
Sequence
Jamaican Patois
White
Block
Variable["UsedMic"] = true
Title
New Dialogue
Actor
Conversant
Menu Text
У тебя есть что-то полезное?
Dialogue Text
У тебя есть что-то полезное?
Video File
Sequence
Jamaican Patois
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
Нет, но
Video File
Sequence
Jamaican Patois
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
With what?
Dialogue Text
Идея супер. Но как?
Video File
Sequence
Jamaican Patois
White
Block
Title
New Dialogue
Actor
Conversant
Menu Text
Dialogue Text
По-моему, он приклеивал язычок к колокольчику жвачкой.
Video File
Sequence
Jamaican Patois
Audio Files
White
Block
Внимание! Этот перевод, возможно, ещё не готов.
Его статус: идёт перевод
Переведено на Нотабеноиде
http://notabenoid.org/book/64657/322064
Переводчики: makc_ar, Outbreak_m
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