Готовый перевод Bolt Riley, A Reggae Adventure / Bolt Riley, A Reggae Adventure: sharedassets2 (Chapter 1)

Внимание! Этот перевод, возможно, ещё не готов, так как модераторы установили для него статус «идёт перевод»

Intro

Adventure Mob

Default project with two actors and default asset fields.

Name

Болт Райли

Pictures

Description

IsPlayer

True

Name

Джамар

Pictures

Description

IsPlayer

False

Name

Смоки

Pictures

Description

IsPlayer

False

Name

Рассказчик

Pictures

Description

IsPlayer

False

Name

Трава

Description

Success Description

Failure Description

State

unassigned

Is Item

False

Trackable

False

Track

False

Name

LightInspiration

Description

Success Description

Failure Description

State

unassigned

Is Item

False

Trackable

False

Track

False

Name

StickyStuff

Description

Success Description

Failure Description

State

unassigned

Is Item

False

Trackable

False

Track

False

Name

Bell

Description

Success Description

Failure Description

State

unassigned

Is Item

False

Trackable

False

Track

False

Name

BellCup

Description

Success Description

Failure Description

State

unassigned

Is Item

False

Trackable

False

Track

False

Name

BellClapper

Description

Success Description

Failure Description

State

unassigned

Is Item

False

Trackable

False

Track

False

Name

BellCupWithHerbs

Description

Success Description

Failure Description

State

unassigned

Is Item

False

Trackable

False

Track

False

Name

Drumsticks

Description

Success Description

Failure Description

State

unassigned

Is Item

False

Trackable

False

Track

False

Name

Gum

Description

Success Description

Failure Description

State

unassigned

Is Item

False

Trackable

False

Track

False

Name

New Location

Pictures

Description

Name

GoalSmokey

Initial Value

False

Description

Name

GoalMic

Initial Value

False

Description

Name

GoalLight

Initial Value

False

Description

Name

TalkedToSmokey

Initial Value

False

Description

Name

TookBell

Initial Value

False

Description

Name

GoalJamar

Initial Value

True

Description

Name

DidAnything

Initial Value

False

Description

Name

TalkedToJamar

Initial Value

False

Description

Name

TookDrumsticks

Initial Value

False

Description

Name

TriedToCalmSmokey

Initial Value

False

Description

Name

SmokeyCalmPassFirst

Initial Value

False

Description

Name

SmokeyCalmPassSecond

Initial Value

False

Description

Name

SmokeyCalmPassThird

Initial Value

False

Description

Name

UsedMic

Initial Value

False

Description

Name

TookBellApart

Initial Value

False

Description

Name

OpendInv

Initial Value

False

Description

Name

GameGoal

Initial Value

Description

Name

LookedAtWoodPile

Initial Value

False

Description

Name

NodesNottInUse

Initial Value

False

Description

Name

Canceled

Initial Value

True

Description

Title

JamarConv

Description

Actor

Conversant

Red

Title

START

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

None()

White

Block

Title

New Group

Actor

Conversant

White

Block

Title

Goal Jamar

Actor

Conversant

Menu Text

Dialogue Text

Готов начать?

Video File

Sequence

Jamaican Patois

LightBlue

Block

Variable["GoalSmokey"] == true

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

А... Да...

Video File

Sequence

Jamaican Patois

Audio Files

LightBlue

Block

Title

Goal Smokey - First Talk

Actor

Conversant

Menu Text

Dialogue Text

Эй, Джамар, в чём дело?

Video File

Sequence

Jamaican Patois

Purple

Block

"Variable[""TriedToCalmSmokey""] == false

and

Variable[""GoalJamar""] == true"

Variable["TriedToCalmSmokey"] = true

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Меня отпустит, когда заработает зажигалка!

Video File

Sequence

Jamaican Patois

Audio Files

Purple

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Эй, я мог бы помочь.

Video File

Sequence

Jamaican Patois

Audio Files

Purple

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Я... я... а если я облажаюсь у всех на глазах?

Video File

Sequence

Jamaican Patois

Purple

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

И Райли сказал Джамару:

Video File

Sequence

Camera(TwoShot); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Purple

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Не дрейфь, Джамар! Комар носа не подточит!

Video File

Sequence

Jamaican Patois

LightBlue

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Но Джамар стоял на своём.

Video File

Sequence

Camera(TwoShot);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

Purple

Passthrough

Dialog[10].SimStatus ~= "WasDisplayed"

Title

New Group

Actor

Conversant

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

А...

Video File

Sequence

Jamaican Patois

White

Passthrough

Dialog[12].SimStatus ~= "WasDisplayed"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Если я забуду свою партию?

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Idle,JamarMouth)@{{end}}

Jamaican Patois

LightBlue

Block

Variable["SmokeyCalmPassFirst"] == false

"Variable[""SmokeyCalmPassFirst""] = false

Variable[""SmokeyCalmPassSecond""] = false

Variable[""SmokeyCalmPassThird""] = false"

Title

New Dialogue

Actor

Conversant

Menu Text

[f]Всё ведь так просто.

Dialogue Text

Серьёзно?

Video File

Sequence

Jamaican Patois

Audio Files

LightBlue

Block

Dialog[14].SimStatus ~= "WasDisplayed"

Title

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Camera(Closeup2D);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}};AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

LightBlue

Block

"Variable[""SmokeyCalmPassFirst""] == false

or

Variable[""SmokeyCalmPassSecond""] == false

or

Variable[""SmokeyCalmPassThird""] == false"

Title

New Group

Actor

Conversant

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

[f]Я тебе напомню.

Dialogue Text

Просто глянешь на меня, и я тебе напомню.

Video File

Sequence

Jamaican Patois

LightBlue

Block

Variable["SmokeyCalmPassFirst"] = true

Title

New Group

Actor

Conversant

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

А-а-а, а если струна лопнет?

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth); required AnimatorPlay(Idle,JamarMouth)@{{end}}

Jamaican Patois

LightBlue

Block

Variable["SmokeyCalmPassSecond"] == false

Title

New Dialogue

Actor

Conversant

Menu Text

[f]У нас есть запасные.

Dialogue Text

У нас есть запасные.

Video File

Sequence

Jamaican Patois

Audio Files

LightBlue

Block

Variable["SmokeyCalmPassSecond"] = true

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

А... а если я плохо сыграю?

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth); required AnimatorPlay(Idle,JamarMouth)@{{end}}

Jamaican Patois

LightBlue

Block

Title

New Dialogue

Actor

Conversant

Menu Text

[f]Да не заморачивайся ты так.

Dialogue Text

Чувак, мы же только что говорили, не заморачивайся так.

Video File

Sequence

Jamaican Patois

LightBlue

Block

Dialog[22].SimStatus ~= "WasDisplayed"

Title

New Dialogue

Actor

Conversant

Menu Text

[f]Никто не заметит.

Dialogue Text

Здесь отстойный звук, так что никто не заметит.

Video File

Sequence

Jamaican Patois

LightBlue

Block

Dialog[23].SimStatus ~= "WasDisplayed"

Title

New Dialogue

Actor

Conversant

Menu Text

[f]Играть на басу легко.

Dialogue Text

Играть на басу легко, это любому по плечу!

Video File

Sequence

Jamaican Patois

LightBlue

Block

Dialog[24].SimStatus ~= "WasDisplayed"

Title

New Dialogue

Actor

Conversant

Menu Text

[f]Ты отличный музыкант.

Dialogue Text

Ты отличный музыкант, Джамар, сам знаешь.

Video File

Sequence

Jamaican Patois

LightBlue

Block

Variable["SmokeyCalmPassThird"] = true

Title

Decision

Actor

Conversant

LightBlue

Block

Title

Pass

Actor

Conversant

Menu Text

Dialogue Text

По-любому, чувак. Спасибо. Теперь я готов рубить!

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

LightBlue

Block

"Variable[""SmokeyCalmPassFirst""] == true

and

Variable[""SmokeyCalmPassSecond""] == true

and

Variable[""SmokeyCalmPassThird""] == true"

"Variable[""GoalSmokey""] = false

"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Чтоб успокоиться, Джамару потребовалось немного.

Video File

Sequence

Camera(TwoShot); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

Purple

Block

"Variable[""GoalMic""] = true

"

Title

New Dialogue Marley walks back to Microphone

Actor

Conversant

Menu Text

Dialogue Text

"Наконец-то можно начать играть", - подумал он.

Video File

Sequence

Camera(TwoShot);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

[f]Такое вообще случается?

Dialogue Text

С басом такое вообще случается? Маловероятно.

Video File

Sequence

Jamaican Patois

LightBlue

Block

Dialog[31].SimStatus ~= "WasDisplayed"

Title

New Dialogue

Actor

Conversant

Menu Text

[f]Просто импровизируй.

Dialogue Text

Просто импровизируй, как профи.

Video File

Sequence

Jamaican Patois

LightBlue

Block

Dialog[32].SimStatus ~= "WasDisplayed"

Title

New Dialogue

Actor

Conversant

Menu Text

[f]Чувак, не бери в голову.

Dialogue Text

Чувак, не бери в голову, будь оптимистичнее.

Video File

Sequence

Jamaican Patois

LightBlue

Block

Dialog[33].SimStatus ~= "WasDisplayed"

Title

New Group

Actor

Conversant

White

Block

Variable["SmokeyCalmPassSecond"] == true

Title

New Dialogue

Actor

Conversant

Menu Text

[f]Делай вид, будто на самом деле играешь.

Dialogue Text

Просто делай вид, будто на самом деле играешь.

Video File

Sequence

Jamaican Patois

LightBlue

Block

Dialog[35].SimStatus ~= "WasDisplayed"

Title

New Dialogue

Actor

Conversant

Menu Text

[f]Перестрахуйся и нормально выучи её.

Dialogue Text

Удели партии пару секунд и нормально выучи её.

Video File

Sequence

Jamaican Patois

LightBlue

Block

Dialog[36].SimStatus ~= "WasDisplayed"

Title

New Group

Actor

Conversant

White

Block

Variable["SmokeyCalmPassFirst"] == true

Title

Goal Smokey

Actor

Conversant

Menu Text

Dialogue Text

Still worried?

Video File

Sequence

Jamaican Patois

Ещё волнуешься?

LightBlue

Block

"Variable[""GoalJamar""] == true

and

Variable[""TriedToCalmSmokey""] == true"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Да! Я не знаю, что делать!

Video File

Sequence

Jamaican Patois

LightBlue

Block

Title

Goal Mic - Before Using Mic

Actor

Conversant

Menu Text

Dialogue Text

Моя микрофонная стойка сломалась!

Video File

Sequence

Jamaican Patois

LightBlue

Block

"Variable[""GoalMic""] == true

and

Variable[""UsedMic""] == false"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Придумай что-нибудь, её же можно починить.

Video File

Sequence

Jamaican Patois

LightBlue

Block

Title

Goal Mic - After Using

Actor

Conversant

Menu Text

Dialogue Text

Йоу, Джамар!

Video File

Sequence

Jamaican Patois

LightBlue

Block

"Variable[""GoalMic""] == true

and

Variable[""UsedMic""] == true"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Не знаешь, как можно вытащить жвачку?

Video File

Sequence

Jamaican Patois

White

Block

Item["BellCup"].Count == 1

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Может, пригодятся палочки Смоки?

Video File

Sequence

Jamaican Patois

LightBlue

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Не знаешь, как сделать микрофон устойчивым?

Video File

Sequence

Jamaican Patois

White

Block

Item["BellCup"].Count == 0

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Нет, чувак, извини. Без понятия. Может, у Смоки что найдётся?

Video File

Sequence

Jamaican Patois

White

Block

Title

Goal Light

Actor

Conversant

Menu Text

Dialogue Text

Болт! Это реально хреново. Тебе нужно начать петь.

Video File

Sequence

Jamaican Patois

LightBlue

Block

Variable["GoalLight"] == true

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Сколько вы со Смоки выкурили перед концертом?

Video File

Sequence

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Haha!

Video File

Sequence

Jamaican Patois

Ха-ха!

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Я всё равно могу забыть свою партию,

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Так нельзя, нужно играть басовую партию.

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Нет времени...

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Да, случается!

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

А если я не смогу?

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Я так не могу!

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Больше ни о чём не могу думать.

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Все заметят, и это будет огромный провал!

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Ничего это не легко!

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Почти...

Video File

Sequence

Jamaican Patois

Audio Files

LightBlue

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Да...

Video File

Sequence

Jamaican Patois

Audio Files

LightBlue

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

ну... как только Смоки будет готов.

Video File

Sequence

Jamaican Patois

Audio Files

LightBlue

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Почему она не работает?

Video File

Sequence

Jamaican Patois

Audio Files

Purple

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Просто скажи, что не так.

Video File

Sequence

Jamaican Patois

Audio Files

Purple

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Он слишком боялся, что может забыть свою партию.

Video File

Sequence

Camera(TwoShot);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

Purple

Passthrough

Dialog[10].SimStatus ~= "WasDisplayed"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Поэтому Райли обдумал несколько разных фраз, которые могут помочь Джамару успокоиться и сыграть.

Video File

Sequence

Camera(TwoShot);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

Purple

Passthrough

Dialog[10].SimStatus ~= "WasDisplayed"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Она же до чёртиков простая...

Video File

Sequence

Jamaican Patois

Audio Files

LightBlue

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Просто заменишь её и вернёшься на следующую песню.

Video File

Sequence

Jamaican Patois

Audio Files

LightBlue

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Camera(TwoShot); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

Purple

Block

Title

New Dialogue Marley walks back to Microphone

Actor

Conversant

Menu Text

Dialogue Text

Болт Райли снова вышел на сцену...

Video File

Sequence

Camera(TwoShot);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Ты же знаешь, что травка тебе не на пользу, да?

Video File

Sequence

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Очень смешно, чувак!

Video File

Sequence

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

даже когда она простая.

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

А она не такая уж и простая.

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Всё держится на басу.

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Нам нужно начать концерт!

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Особенно когда я нервничаю.

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

На концерте со мной никогда такого не случалось.

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required AnimatorPlay(Talk,JamarMouth)

Jamaican Patois

Audio Files

White

Block

Title

SmokeyConv

Description

Actor

Conversant

Red

Title

START

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

None()

White

Block

Title

New Group

Actor

Conversant

White

Block

Title

Actor

Conversant

Menu Text

Dialogue Text

Ты нашёл мои палочки?

Video File

Sequence

Jamaican Patois

Ты нашёл мои палочки?

Purple

Block

"Variable[""GoalSmokey""] == true

and

Item[""Drumsticks""].Count == 0"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Пока нет. Я этим занимаюсь.

Video File

Sequence

Jamaican Patois

Purple

Block

Title

Goal Mic - Before Using

Actor

Conversant

Menu Text

Dialogue Text

Чувак, мой микрофон не хочет держаться. Есть идеи, как это исправить?

Video File

Sequence

Jamaican Patois

Green

Block

"Variable[""GoalMic""] == true

and

Variable[""UsedMic""] == false"

Title

Goal Mic - After Using

Actor

Conversant

Menu Text

Dialogue Text

Smokey!

Video File

Sequence

Jamaican Patois

Смоки!

Green

Block

"Variable[""UsedMic""] == true

and

Variable[""GoalMic""] == true"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Можно воспользоваться твоими палочками, чтобы достать жвачку?

Video File

Sequence

Jamaican Patois

Можно взять твои палочки, чтобы достать жвачку?

White

Block

Item["BellClapper"].Count == 1

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Нет, чувак, они идеально сбалансированы. На них не должно быть жвачек!

Video File

Sequence

Jamaican Patois

Audio Files

Green

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Колокольчик у меня. Что теперь делать?

Video File

Sequence

Jamaican Patois

White

Block

"Item[""BellClapper""].Count == 0

and

Item[""Bell""].Count == 1"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Не знаю. Осмотри его и попробуй достать оттуда жвачку.

Video File

Sequence

Jamaican Patois

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Помоги мне, чувак!

Video File

Sequence

Jamaican Patois

White

Block

"Item[""BellClapper""].Count == 0

and

Item[""Bell""].Count == 0"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Я помог. Ступай за колокольчиком Джамара.

Video File

Sequence

Jamaican Patois

White

Block

Item["Gum"].Count == 0

Title

Goal Light

Actor

Conversant

Menu Text

Dialogue Text

В чём дело, чувак? Пой!

Video File

Sequence

Jamaican Patois

Green

Block

Variable["GoalLight"] == true

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Ты нашёл мои палочки?

Video File

Sequence

Jamaican Patois

Purple

Block

"Variable[""GoalSmokey""] == true

and

Item[""Drumsticks""].Count ~= 0"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Да, я нашёл их.

Video File

Sequence

Jamaican Patois

Purple

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Так давай их сюда, чувак.

Video File

Sequence

Jamaican Patois

Purple

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Чтоб отдать палочки Смоки, нужно заглянуть в инвентарь.

Video File

Sequence

Camera(SceneLeftPart); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Camera(SceneLeftPart);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

White

Block

Title

Goal Jamar

Actor

Conversant

Menu Text

Dialogue Text

Эй, чувак, что не так с Джамаром?

Video File

Sequence

Jamaican Patois

Purple

Block

"Variable[""TriedToCalmSmokey""] == false

and

Variable[""GoalJamar""] == true"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Не знаю, у него спроси.

Video File

Sequence

Jamaican Patois

Purple

Block

Title

Goal Jamar

Actor

Conversant

Menu Text

Dialogue Text

Не знаешь, как ему помочь?

Video File

Sequence

Jamaican Patois

Purple

Block

"Variable[""GoalJamar""] == true

and

Variable[""TriedToCalmSmokey""] == true"

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Попробуй снова с ним поговорить. Вдруг как-то можешь ему помочь.

Video File

Sequence

Jamaican Patois

Purple

Block

Title

maybe look

Actor

Conversant

Menu Text

Dialogue Text

Они вон там, на динамике справа.

Video File

Sequence

Jamaican Patois

White

Block

Title

go use the gum

Actor

Conversant

Menu Text

Dialogue Text

Ты достал жвачку из колокольчика?

Video File

Sequence

Jamaican Patois

Audio Files

White

Block

Item["Gum"].Count == 1

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Почему ты не встанешь и не возьмёшь их?

Video File

Sequence

Jamaican Patois

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Да я бы взял, но уже удобно устроился.

Video File

Sequence

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Ладно, я их принесу.

Video File

Sequence

Jamaican Patois

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Jamaican Patois

Audio Files

Green

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Camera(SceneLeftPart); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Camera(SceneLeftPart); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Camera(SceneLeftPart);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Camera(SceneLeftPart);require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}

Jamaican Patois

Audio Files

White

Block

Title

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Jamaican Patois

Audio Files

White

Block

Title

SmokeyMicHelp

Description

Actor

Conversant

Red

Title

START

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

None()

White

Block

Title

New Group

Actor

Conversant

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Camera(Closeup2D); require AudioWait(Speech/English/INTRO_entrytag); required Delay@{{end}}; required Camera(Closeup2DBoltLeft)@{{end}};

Jamaican Patois

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Jamaican Patois

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Video File

Sequence

Jamaican Patois

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Может, пригодится колокольчик Джамара.

Video File

Sequence

Jamaican Patois

Audio Files

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Great!

Dialogue Text

Попробую. Спасибо, чувак.

Video File

Sequence

Jamaican Patois

White

Block

Variable["UsedMic"] = true

Title

New Dialogue

Actor

Conversant

Menu Text

У тебя есть что-то полезное?

Dialogue Text

У тебя есть что-то полезное?

Video File

Sequence

Jamaican Patois

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

Нет, но

Video File

Sequence

Jamaican Patois

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

With what?

Dialogue Text

Идея супер. Но как?

Video File

Sequence

Jamaican Patois

White

Block

Title

New Dialogue

Actor

Conversant

Menu Text

Dialogue Text

По-моему, он приклеивал язычок к колокольчику жвачкой.

Video File

Sequence

Jamaican Patois

Audio Files

White

Block

Внимание! Этот перевод, возможно, ещё не готов.
Его статус: идёт перевод

Переведено на Нотабеноиде
http://notabenoid.org/book/64657/322064

Переводчики: makc_ar, Outbreak_m

Настройки

Готово:

93.63% КП = 1.0

Непереведённые фрагменты будут пропущены.