Day One : Garry's Incident / Day One : Garry's Incident: utgame.int

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[UTPlayerReplicationInfo]

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StringUnknown="Midfield"

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OrdersString(0)="Freelance"

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OrdersString(1)="Freelance"

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OrdersString(2)="Attacking"

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OrdersString(3)="Defending"

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OrdersString(4)="Orb Runner"

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OrdersString(5)="Special Ops"

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OrdersString(6)="Support"

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OrdersString(7)="Holding"

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[UTGameObjective]

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LocationPrefix="Near "

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ObjectiveName=Objective

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[UTFamilyInfo]

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FamilyEmotes[0]=(EmoteName="Bring It On")

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FamilyEmotes[1]=(EmoteName="Hoolahoop")

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FamilyEmotes[2]=(EmoteName="Hip Thrust")

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FamilyEmotes[3]=(EmoteName="Bullet To Head")

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FamilyEmotes[4]=(EmoteName="Come Here")

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FamilyEmotes[5]=(EmoteName="Throat Slit")

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FamilyEmotes[6]=(EmoteName="Attack")

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FamilyEmotes[7]=(EmoteName="Defend")

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FamilyEmotes[8]=(EmoteName="Hold This Position")

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FamilyEmotes[9]=(EmoteName="Cover Me")

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FamilyEmotes[10]=(EmoteName="Freelance")

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FamilyEmotes[11]=(EmoteName="Drop Flag")

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FamilyEmotes[17]=(EmoteName="Human Male")

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FamilyEmotes[18]=(EmoteName="Human Female")

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FamilyEmotes[19]=(EmoteName="Necris Male")

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FamilyEmotes[20]=(EmoteName="Necris Female")

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FamilyEmotes[21]=(EmoteName="Krall")

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FamilyEmotes[22]=(EmoteName="Corrupt")

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FamilyEmotes[23]=(EmoteName="RAT Team")

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FamilyEmotes[24]=(EmoteName="Skaarj")

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[UTPlayerController]

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MsgPlayerNotFound="Player not Found!"

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[UTHUD]

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WarmupString=Warmup Round

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WaitingForMatch=Waiting for the Match to Begin...

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PressFireToBegin=Press [FIRE] to Begin...

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SpectatorMessage=Spectator

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DeadMessage=You have Died!

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FireToRespawnMessage=Press [FIRE] to respawn

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YouHaveWon=YOU HAVE WON THE MATCH!

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YouHaveLost=YOU HAVE LOST THE MATCH!

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PlaceMarks(0)="st"

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PlaceMarks(1)="nd"

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PlaceMarks(2)="rd"

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PlaceMarks(3)="th"

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[UTSquadAI]

makc_ar 15.07.16 в 16:21

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