Готовый перевод гайды по картам (World of Tanks) / map's guide's (World of Tanks): Мурованка
Map Guide:Murovanka
Hey guys, now I'm going to tell you about one of the oldest map - Murovanka.
We are going to review only a standard battle
As on most maps, there are three directions - hills, village and the large forest.
The main battle often takes place in the hills and woods.
So,i'm going to talk with you about hills.
HT's from the top often go through the hills to push their enemies and, in most of cases, they die, because there is an open place after the turn.
Pushing from bottom base is easier. But there is a one critical place - here. After that you can stay safe near the houses.
A little advice: if you see a plenty of SPGs, you won't have to push through the hills
But, if there is no SPGs or it's weak - this direction is a great opportunity to take a shoot and stay unscathed.
This place is good for american tanks with their turrets
If you have a tank with a good view range and speed, you can drive to A2 and stay as "passive scout", or if there isn't many SPGs, you can even shoot at your enemies. Also, this tactic can be used from C1.
By the way, driving ahead and keep the enemy on C1 is a common mistake for HTs
As a result, they get caught in the crossfire
If you will play on a fast tank, you will have many opportunities...
But some risky guys, in squad and in top get here, or here - risky, interesting tactic, if speed of tank allows.
Not necessary pushing on the first line, you can and the second, on the tops of hills.
Appositely, if this direction was choosed at low resp, advice you to stay high to the first half-minute - if you have arty, somebody of course will go to yout arty.
And anyway, better way it's drive up the hill to the F2 (unless SPg's not so hard)
And, of course, the hill is often chosen for tank destroyer for shooting
The next direction - woods. Here must be backlight.
Under good backlight from the forest you can shooting. Usually, many players from top spawn do this.
From the bottom base usually move to the barn
Well, the main battle is in here this area on a hill - with it's simple: If there is no arty - we need heavy tank to rush
If we have arty - even light tank, and better medium tank, for backlight. Place is very important
If the enemy is not there, the team from lower respawn can backlight forest , and its main road in the middle.
For the other team - to damage tanks for the barn - highlights, pulled away and fired. Repeat until complete annihilation.
Village - quite tricky direction: too many houses and keep in mind all houses is very hard.
Orientate by the church - very nice place, if a lot of arty - highlights for her, she will cover you, if something happens.
Well, the maneuvers are to be kept in mind, where is a forest or hill (depending on the side)
from there we can control the village.
And now let's tell about light tanks
Overall, this map is easy to give an backlight. At medium tank is easier to do in the hills.
There are many variations: good initial light of can be given to each of the three flanks, well then, it is better to highlight, of course, on the hills.
Universal version - drive through the village to the hills.
You can find out who to go, and slow down a bit them.
As for the lower base, the highlight of the enemy coming to A2 and C2 is very important.
If your team can't damage on your backlight, you show to your teammate where enemy
Now is the time to talk about arty
Murovanka - one of the few maps where it's easy to catch tracers, because here little places for arty
In those places most likely to accumulate arty
When arty more then 3-4, you should catch tracers
Also on this map very often break through to arty
So it is important to move a broken flanks, after the fight
For artillery top base well established zero line.
And finally, some tips
Although the forest are very important, but experience shows what on medium tank you can damage better on the hills.
Plus hard to get away from the forest, if necessary.
Good, in the village must be a not very important tank, for backlight.
Pay attention to this place - gives a great backlight (even suitable for tanks with an average range of the review)
There is decent place to defend bottom forest. You can glow and shoot driving up tanks.
The hills on the left side covers you from enemy gunfire.
Minus - you spotting all the time, cuz if enemy team have a top SPg, you shouldn't stay there.
When you push the forest, you need someone who will spot your enemies.
On the small tanks, that is done by driving here: on the low ground you are good protected from the shoots of the forest
Plan of pushing to the team from bottom base is: move to B3 and then move to D6
So that's how a typictal "rush" tactic ends
Therefore, before you go forward - appreciate your chances.
Also, tanks are often died by this trajectory
Therefore, one group should be safe here, another one should be bypass them and then push the direction, together.
More often than not, the battle on this map look like so - the main attacking group from upper base moves on the hills.
From bottom base - to the right flank.
In a result we've got a whirpool, if i can say so - if you push the direction, some of attacking group will get back to defend their base
and enemies come out from an unexpected directions.
The team from lower base is usually more active. From upper base, the team prefers staying in defense.
At last a nice tactic: move to the cowsheds and stay close to them. At the same time you can trick your enemies on yourself or give reconnaissance to your allies.
You can even do it on a fast heavy tank.
In this forest, you should be surrounded by your allies and the most important: you need to have an ally here (it will be better if it is squadman). He will give to your team the reconnaissance and won't let other team to shoot in you
This was Murovanka, good luck on the battlefield, all the best!
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http://notabenoid.org/book/38914/142498
Переводчики: Felix_512, SSFC, Banduga_Kolya, OlegSt1999
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