1 комментарий

1
00:00:05,860 --> 00:00:15,539
when we started the project was just
enjoy the creative process and making

2
00:00:15,574 --> 00:00:30,815
something cool making it we wanted to
play

3
00:00:30,850 --> 00:00:36,094
competitive hardcore online big game
that it's really challenging can make so

4
00:00:36,129 --> 00:00:41,339
for us I mean it's somewhat all this in
the beginning of the project it will get

5
00:00:41,340 --> 00:00:45,730
2012 launching on ps4 we would have been
like so happy that would've been like to

6
00:00:45,765 --> 00:00:50,739
dream come true

7
00:00:50,740 --> 00:00:55,929
as a kid I really wanted to learn
fighting with high and stuff and my mom

8
00:00:55,964 --> 00:01:00,911
took me to a club my coach at the time
said I'm sorry I don't train children

9
00:01:00,946 --> 00:01:05,173
this is a full-contact sport and my mom
she would win over the counter is a

10
00:01:05,208 --> 00:01:09,724
tough guys think you're taking him
because he's gonna gonna drive me crazy

11
00:01:09,759 --> 00:01:14,240
at home if you don't write and it was
fun and then the only condition was like

12
00:01:14,275 --> 00:01:19,429
yes to keep up with the grown ups so I
was like carrying around 250 pound

13
00:01:19,430 --> 00:01:23,055
grown-up stared at my heels touch the
ground I'm gonna get kicked out of the

14
00:01:23,090 --> 00:01:27,070
gym you know so I kept going and kept
going a train as much as I could and

15
00:01:27,105 --> 00:01:31,050
then when I was older I was able to make
the national team and I think it was

16
00:01:31,085 --> 00:01:35,934
through all that university and hard
work

17
00:01:35,969 --> 00:01:41,934
home and you're working at home is is
really difficult because you have this

18
00:01:41,969 --> 00:01:48,764
other lady this project I just kind of
waiting for a UN do computers they're

19
00:01:48,799 --> 00:01:55,525
kind of taunting you write only not
sleep for so long for 63 our for our

20
00:01:55,560 --> 00:02:04,224
days for so long to your body kind of
like tells you hate you know relax buddy

21
00:02:04,259 --> 00:02:11,324
about what I do I find the time I make
it work I don't sleep alot but working

22
00:02:11,359 --> 00:02:17,324
with these guys I don't know why I give
me an energy to really like going that

23
00:02:17,359 --> 00:02:22,489
extra mile and just stay up a little
later to finish the work everything I do

24
00:02:22,524 --> 00:02:27,620
is likely I really enjoy so I don't you
know the hours just kind of get away

25
00:02:27,655 --> 00:02:37,895
from me

26
00:02:37,930 --> 00:02:43,219
we worked for years miss Polly four
years getting the ps3 version ready Sony

27
00:02:43,254 --> 00:02:48,509
approached us and asked us to do more to
be a launch indie game on their their

28
00:02:48,544 --> 00:02:56,870
new console met rebuilding the whole
game which is pretty crazy but we

29
00:02:56,905 --> 00:03:25,205
couldn't pass up this opportunity

30
00:03:25,240 --> 00:03:39,865
job market moving tax credits or way
better that time a few saw the

31
00:03:39,900 --> 00:03:45,520
opportunity to create something new and
challenging myself and I saw don't know

32
00:03:45,555 --> 00:03:51,237
what that it was a small town to team
and we have an opportunity to make a

33
00:03:51,272 --> 00:03:56,985
game that we really want to play I
remember the first time meeting you sit

34
00:03:57,020 --> 00:04:01,864
at his place and he has his laptop and
his game up and I was like you know I

35
00:04:01,899 --> 00:04:06,709
don't like any project and I would
expect and then I played a first version

36
00:04:06,710 --> 00:04:15,254
upon you and the game basically was no
protection of color gray models very

37
00:04:15,289 --> 00:04:20,719
very simple but what what's really cool
about it is all mechanics already in use

38
00:04:20,720 --> 00:04:25,740
of already have the game it was actually
really fun mixed use of show me to

39
00:04:25,775 --> 00:04:30,685
concept by Jose and I was like this is
the style that's awesome

40
00:04:30,720 --> 00:04:33,984
really pulled me in and I dunno why
wouldn't want to work on this project

41
00:04:34,019 --> 00:04:38,379
was just so excited for it and I went
home Monday to my wife like you know i'm

42
00:04:38,414 --> 00:04:45,195
looking for a job I found some really
cool

43
00:04:45,230 --> 00:04:51,160
just to get together and play a lot of
small caliber together that was kind of

44
00:04:51,195 --> 00:04:56,697
a kind of got me inspired into things
like boxing and and fighting ends and

45
00:04:56,732 --> 00:05:02,199
Shira talk about making games and I
thought it was really really interesting

46
00:05:02,234 --> 00:05:05,531
because I played games but I've never
made the aims and it was kind of

47
00:05:05,566 --> 00:05:09,147
interesting to get insight into how
things went together and then he just

48
00:05:09,182 --> 00:05:12,729
you know what kind of drop ideas like
all you know we should it would be cool

49
00:05:12,730 --> 00:05:16,300
if we meet again like this right and we
have these kind of pipe dreams and

50
00:05:16,335 --> 00:05:27,424
that's kind of the seat of where
switchblade monkeys begins

51
00:05:27,459 --> 00:05:38,258
I think you drive is the thing that I
kind of attached to because I felt like

52
00:05:38,259 --> 00:05:42,945
she could get it done

53
00:05:42,980 --> 00:05:48,575
always talk but it's hard to tell you
can like get something and see it

54
00:05:48,610 --> 00:05:53,090
through to the finish and with him I
could kind of see the drive inside of me

55
00:05:53,125 --> 00:05:56,594
with everything that he does

56
00:05:56,629 --> 00:06:02,129
just gave me the confidence to say if
you think you can do this then I'm

57
00:06:02,164 --> 00:06:07,025
aboard

58
00:06:07,060 --> 00:06:10,864
I think about that a lot when we're
taking on you know it's just like you

59
00:06:10,899 --> 00:06:14,679
can tell are you reaching for the sky
are you taking on more than you can chew

60
00:06:14,680 --> 00:06:18,629
like how do you know just gotta think
I'm reaching for the sky and you gotta

61
00:06:18,664 --> 00:06:21,645
believe in yourself that that process of
reaching for the sky and doing

62
00:06:21,680 --> 00:06:31,030
everything you can just gonna grow you
and make make something with such small

63
00:06:31,065 --> 00:06:33,096
came to the break today

64
00:06:33,131 --> 00:06:35,128
something's not going down

65
00:06:35,129 --> 00:06:40,278
if i if i take a weekend off you know
and I colored waiting for my word it has

66
00:06:40,313 --> 00:06:44,313
gained it is whole week of look no
progress right so it's like you know

67
00:06:44,348 --> 00:06:49,293
intense kind of grind to get a final
product which led monkeys this grouping

68
00:06:49,328 --> 00:06:54,043
together when a group of friends across
multiple studios around the world

69
00:06:54,078 --> 00:06:58,758
broke off to pursue nuclear division
secret ponchos blends the best elements

70
00:06:58,759 --> 00:07:02,784
of shooters and fighting games into
super stylish spaghetti western hills

71
00:07:02,819 --> 00:07:08,119
for lunch was exciting it was the first
game I've ever worked on it was going to

72
00:07:08,154 --> 00:07:12,689
be on PlayStation a lot of people
downloaded it I was pretty excited to

73
00:07:12,724 --> 00:07:17,445
get the exposure

74
00:07:17,480 --> 00:07:23,675
it was a little bit of a trying
experience the launch because it didn't

75
00:07:23,710 --> 00:07:28,815
go as smoothly as we'd hoped and it
there was a lot of work immediately

76
00:07:28,850 --> 00:07:33,415
after the launch so it was kind of a
little bit anti-climactic and that it

77
00:07:33,450 --> 00:07:37,945
was exciting that happened but the
workload kind of increased a lot from

78
00:07:37,980 --> 00:07:46,050
that point in order for us to continue
and to try and make the game successful

79
00:07:46,085 --> 00:07:52,734
ps4 launch which we had some major
hiccups we were we did our best to

80
00:07:52,769 --> 00:07:58,049
overcome we've really lost opportunity
on their team to gain some momentum in

81
00:07:58,050 --> 00:08:02,755
game four players that wanted to
continue to play when you launch the

82
00:08:02,790 --> 00:08:07,460
game it's like finishing a marathon so
you're just clinching of 20 and

83
00:08:07,495 --> 00:08:09,465
crunching you know the end is in sight

84
00:08:09,500 --> 00:08:15,480
imagine all the sudden when you think
you gonna finish you realize you have

85
00:08:15,515 --> 00:08:21,424
another ten kilometers ahead you just
can't even worry about you just now

86
00:08:21,459 --> 00:08:27,754
that's how I felt usually after a long
recovery period before us another crisis

87
00:08:27,789 --> 00:08:34,544
began the programming team Nick during
and immediately started fighting the

88
00:08:34,579 --> 00:08:45,083
fires and then we set our goals are
doing this thing rate for the PC lunch

89
00:08:45,118 --> 00:08:55,588
we've been a lot of e3 paxil of things
but those are trade shows where it's

90
00:08:55,589 --> 00:08:59,529
like a magazine where everything's an ad
and people are just excited to flip

91
00:08:59,564 --> 00:09:03,469
through all the ads of all the new stuff
that's what those events are about even

92
00:09:03,470 --> 00:09:08,004
with a celebration of your gameplay
skills and they're not hiding new games

93
00:09:08,039 --> 00:09:12,539
you're playing street fighter for Mortal
Kombat are more vs Capcom about the

94
00:09:12,574 --> 00:09:22,243
skills of the players and how what they
can do with the mechanic

95
00:09:22,278 --> 00:09:26,874
you're just looking at the boxes in the
mechanics and how you fight in the

96
00:09:26,909 --> 00:09:31,124
spacing and the fundamentals and then
let ya we get this this is really cool

97
00:09:31,159 --> 00:09:35,339
you game is going to be successful he
just needs to be discovered and how can

98
00:09:35,374 --> 00:09:41,484
we help you

99
00:09:41,519 --> 00:09:56,279
going to set it up on high pedestal it
does not yet never been about fame or

100
00:09:56,314 --> 00:10:05,689
real financial reward or like it's
hasn't been about done and see

101
00:10:05,690 --> 00:10:12,504
it's just been an amazing journey
working with these guys on such a

102
00:10:12,539 --> 00:10:19,834
creative and amazing project and be able
to build such a strong team is that's

103
00:10:19,869 --> 00:10:25,549
the the success of people we made it
came today is much bigger than what we

104
00:10:25,584 --> 00:10:31,517
should have been able to make and we put
everything he had into making those

105
00:10:31,552 --> 00:10:37,136
those characters and that experience
deep and awesome in high quality if that

106
00:10:37,171 --> 00:10:42,685
is successful we gonna be able to add
more content at that level if it's not

107
00:10:42,720 --> 00:10:48,670
then the game will be what it is that he
you know he might might disappear people

108
00:10:48,705 --> 00:10:50,014
might remember it later

109
00:10:50,049 --> 00:10:53,715
our goal is that we can continue
expanding this game and that's what our

110
00:10:53,750 --> 00:10:59,029
community wants but it's it's gonna take
a lot you know we've got a really makes

111
00:10:59,064 --> 00:11:00,884
a species lunch success

112
00:11:00,919 --> 00:11:11,214
gone over several deadlines and as the
game was progressing there's opportunity

113
00:11:11,249 --> 00:11:18,659
their eyes that I just had to go with my
phone so I you know I went for it and i

114
00:11:18,694 --> 00:11:26,069
just decided myself that all I can get
through it it's just another six months

115
00:11:26,070 --> 00:11:36,655
or so I can do that forever but you know
I got I got I got a little more in

116
00:11:36,690 --> 00:11:44,625
business s not measured by how awesome
the product is this is measured by how

117
00:11:44,660 --> 00:11:51,039
low does financially right so tough and
I you know really really contact me

118
00:11:51,074 --> 00:11:57,876
every day when I work it's like only
making the right choice would this help

119
00:11:57,911 --> 00:12:04,679
us financially so we can keep working on
it if I can go to work the next day

120
00:12:04,714 --> 00:12:11,378
after game there's a concept from me and
I know I can work on it

121
00:12:11,379 --> 00:12:14,844
like you finish it and to play it

122
00:12:14,879 --> 00:12:33,740
142 everybody employed him and that is

123
00:12:33,775 --> 00:12:59,835
a challenge that I

124
00:12:59,870 --> 00:13:07,900
much deeper and more personal it was
about the answer to this question will

125
00:13:07,935 --> 00:13:15,930
conduce small group of friends achieved
we put it all into it what are we

126
00:13:15,965 --> 00:13:17,250
capable of creating

Резюме
Пол:
мужчина
Родной язык:
русский
С нами:
с 10 октября 2015 г. (4025 дней) по приглашению Miha_xXx
Деятельность:
2 комментария
Написать snake302 личное сообщение