Ложь Тысячелетия / Lies of the Millennium: Ход 14 +результат
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Turn 15 Camrad_RIP 13.06.22 в 08:59 |
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Time passes, and the shadow on the sundial moves... Camrad_RIP 13.06.22 в 08:59 |
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???: 43 All is quiet, all is calm. Camrad_RIP 13.06.22 в 08:59 |
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After your conversation with Donovan, you still can't forget his strange behavior and his uncharacteristic empathic displays during the conversation. There's also one, no, two other things that bother you: the cults in town, which are not that important, and Mellone's orientation. Camrad_RIP 13.06.22 в 09:00 |
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You vaguely recall seeing him in the cafeteria with cheerleaders several times, but on the other hand, all the known members of his cult are sports guys of school-age... In light of recent revelations, the question arises: should you fear for your rear, or is it just paranoia? Camrad_RIP 13.06.22 в 09:02 |
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In any case, as a result of the many revelations of the past week, a vast canvas of possibilities stretches in front of you, limited only by your ability to allocate your priorities. Your stock of occult texts is about to run out and needs to be replenished. Hands are itching to try out the tools to create empowered items. Bargaining with the Cult of Heart promises new opportunities, and the Wood are ready to reveal their secrets under the light of the Lantern... Camrad_RIP 13.06.22 в 09:03 |
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* * * Camrad_RIP 13.06.22 в 09:02 |
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Brockton Bay's sparse greenery tries to represent the awakening of nature. There's a distinct breath of spring in the air, even through the pervasive smog. At times it begins to drizzle a nasty cold rain, common to the nasty New England coastal climate. King Vader is still here, trying to get some rest before another business trip (or maybe find his way to the Wood).He won't be here long. (-1 mind action per turn for study, +1 funds in pocket every 2nd study week) Camrad_RIP 13.06.22 в 09:04 |
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You have three body actions (B), four mind actions (M), and four passion actions (P). You have 38 funds at your disposal (all available savings). Camrad_RIP 13.06.22 в 09:05 |
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Influences: Camrad_RIP 13.06.22 в 09:05 |
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Visible Vitality - Heartbeats like thunder! (+15 to body rolls) 3 Lv. Camrad_RIP 13.06.22 в 09:06 |
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Visible Enlightenment - Enlightenment is so close! In a little while, even the uninitiated will be able to feel the light of my mind! (+15 to the Study rolls. May lose 1 or 2 steps or, in critical failure, turn into a Fascination) 3 Lv. Camrad_RIP 13.06.22 в 09:07 |
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Trembling Airs. The toes tap. All is brisk and all is well. [The influence of the second level: obvious to the susceptible, instantly recognized by the knowledgeable.] (Power 2) - 2D6 to the lowest action roll, whose principle is the same as the principle of influence. Can be used in some rituals to summon underlings. It works from the next turn. Camrad_RIP 13.06.22 в 09:07 |
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Turn 15 Results Camrad_RIP 13.06.22 в 09:08 |
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When you have completed the things planned for today, you put the diary aside. With all this new Knowledge and the hum of thousands of little wings settling in your head again, it is not hard to forget about the event that has long been circled in the desk calendar. The Creation of the Cult. Camrad_RIP 13.06.22 в 09:08 |
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But a cult with only one member is nothing more than an exotic fad. You have to choose a follower. And you will identify the right person from among the available candidates when you put on the right vestments and prepare the right ceremony. Camrad_RIP 13.06.22 в 09:09 |
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It's almost time. Camrad_RIP 13.06.22 в 09:09 |
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* * * Camrad_RIP 13.06.22 в 09:10 |
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Work: Camrad_RIP 13.06.22 в 09:10 |
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Required: 40. Roll: 45 + 10 (Decreasing Growth Burst.) + 15 (Visible Vitality) + 10 (Gym Pass) + 5 (Natural Development) + 7 (2d6 (2, 5) Words that Walk) = 92 Pass. Camrad_RIP 13.06.22 в 09:18 |
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Since you have mastered the Knowledge of the Heart, exercise is surprisingly easy, and progress can be seen with the naked eye. It's still far from peak form, but your muscles will be the envy of more than just people your age. Plus, the growth spurt and abundant nutrition combined with grueling exercise seem to have spurred your body to stretch upward. You weren't short before, but if you keep this up, you might make the volleyball team, or even lead it, given all that muscle mass. Camrad_RIP 13.06.22 в 09:18 |
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[X] (B) Mastering the Edge. How to Make a Fist. Now that you're almost certainly not going to break your neck in a fall, Mr. Fisher (aka Martin) is going to start teaching you martial arts. More specifically, methods on how to inflict exactly the right amount of damage on your opponent and avoid his attempts to do the same Camrad_RIP 13.06.22 в 09:20 |
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Requires 6 passes, a 60% chance of success. (On completion will receive a trait combat statistics, + open access to the next stage, +variable) Camrad_RIP 13.06.22 в 09:20 |
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Required: 40. Roll: 84 + 5 (Stronger Physique) + 15 (Visible Vitality) + 3 (2d6 (1, 2 Words that Walk) = 107 Artificial Creed! Camrad_RIP 13.06.22 в 09:22 |
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Once the very basics have been deemed satisfactory by your mentor, the real training begins. Although, in fact, these are also the basics but a bit more advanced, and have some relation to the art of inflicting injuries of varying degrees of severity on one's fellow man. Camrad_RIP 13.06.22 в 09:23 |
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After everyone laughed at your attempt at a fighting stance (which Martin, who laughed the loudest, asked you to demonstrate), the instructor began to poke your body into different poses. As it turned out, these are the stances you will have to take when you continue to perform techniques. In the meantime, you have to learn how to move from one to the other so that you don't get your own feet entangled. Step by step. Camrad_RIP 13.06.22 в 09:27 |
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Received: ??? 1/3. (Roll of difficulty definition 2d6+1: 1.1.) Camrad_RIP 13.06.22 в 09:28 |
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Body Trait: High - It didn't happen overnight, but over time and with persistent physical development you began to rise above most people. This has some advantages. (+5 to rolls in Aggressive Negotiations, some changes in social interactions. From a certain stage of body/martial arts development - bonuses to direct confrontation). Camrad_RIP 13.06.22 в 09:29 |
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[X] (M) The Ascension of the Foundation. You have several people who can help with your goal of Ascension. But first, you need to create something that will bring you together. A society, an order, a cult. Requires 1 pass, 100%/70%/30% chance of success. (When selected, triggers a sub-vote to select the aspect to which the cult will be dedicated and the first follower. Choices are limited to aspects of which you have Knowledge. Once decided, you cannot change your decision). Camrad_RIP 13.06.22 в 09:33 |
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* * * Camrad_RIP 13.06.22 в 09:33 |
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[X] (P) The creation of art. Camrad_RIP 13.06.22 в 09:34 |
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Required: 20/40/60/80/95. Roll: 16 x 1.5 (Emotional Fountain) + 10 (Wild Imagination) + 5 (Painter) + 5 (Good Paint Set) = 44 Pass. Camrad_RIP 13.06.22 в 09:34 |
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This time you get a strange idea: You draw a picture that is a reflection in the mirror hanging on the wall of the opposite wall with a plant in a pot and a picture hanging above it. No, that painting is no longer a mirror, which is a reflection of another painting above the potted flower, which is a reflection of... In short, it's not recursion. Although you were tempted to draw something like this, it's probably too complicated for now. Camrad_RIP 13.06.22 в 09:35 |
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The idea of recursion and more creative use of mirrors was written down in the diary and postponed until better times. The current work, however, waited for the paint to dry and went to a familiar store, where it passed into the hands of the elderly owner in exchange for a good sum of money. Unfortunately, all of it was immediately spent (with a small surcharge) on a new set of paints, as yours was almost out of some important colors. Well, you didn't need those pocket money that badly. Camrad_RIP 13.06.22 в 09:39 |
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Received: 3 funds. Spent on new paint set 1d4: 4 funds. Total: -1 unit of funds from the current inventory. Camrad_RIP 13.06.22 в 09:39 |
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Dream: Camrad_RIP 13.06.22 в 09:39 |
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[X] (P) There is a Home in the Wood. Now I know the way to the Forest, which surrounds the walls of the Abode with a black ball of roots (though the Abode has no walls). With enough strength of emotion, I will be able to walk again on the road to the Forest. Now that my path through the tangle of branches can be illuminated by the mighty Knowledge of the Lampade, it won't be difficult to pass any further. It takes 1 pass, with an 80% chance of success. Camrad_RIP 13.06.22 в 09:40 |
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Required: 20. Roll: 5 x 1.5 (Emotional Fountain) + 5 (Initiate) + 16 (3d6 (6, 6, 4) Unmerciful Mantra) + 10 (Exuberant Imagination) = 39 Pass. Camrad_RIP 13.06.22 в 09:43 |
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There is a House in the woods. I know something about this House. Is it enough to approach its light? Only an attempt will provide the answer. Camrad_RIP 13.06.22 в 09:47 |
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The house is surrounded by the Limits, shrouded in mists and trails. This rock bears the name of the Temple of the Wheel: it is as tall as any other high-rise, and it is all mottled with patches of black lichen and painted eyes. I walk around it and see the White Door. Its edges are outlined by the light of the House Camrad_RIP 13.06.22 в 09:47 |
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I approach the White Door. I touch it, feel its coldness, see it swing open. The door opens-and my mouth closes, shrinks, hides under the fresh skin, as if it were an ugly defect. The blue light of the Abode surrounds me... Camrad_RIP 13.06.22 в 09:48 |
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Now I know the way that leads through the borders to the White Door. However, many dead men gather on this road. To escape the piercing cold of dead flesh, I will need an enduring body. Camrad_RIP 13.06.22 в 09:48 |
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Received: "The Way: The White Door. I dreamt of the White Door, also called the Bone Door and the White Gate. When I pass through it, my voice remains outside the House." Camrad_RIP 13.06.22 в 09:48 |
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Study: Camrad_RIP 13.06.22 в 09:46 |
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Lately, classes have been flowing like water under a bridge. You hardly pay any attention to them, concentrating on other things, awakening from your thoughts only when it's time to answer questions or do group assignments. Usually, the teachers barely touch you, convinced of your deep knowledge of their subject, and Sparky takes care of most of the communication activity. Camrad_RIP 13.06.22 в 09:46 |
