Сожалеем, но текст оригинала доступен только зарегистрированным пользователям. |
|
|
Требования: Bound to Savnok While wearing your called armor, you can ignore some of the damage from attacks by nonpiercing weapons. When you first gain the ability to summon Savnok, this ability gives you уменьшение повреждений 1/piercing, and the value improves by +1 for every four effective binder levels you possess. Thus, you have уменьшение повреждений 2/piercing as a 4th-level binder, уменьшение повреждений 3/piercing as an 8th level binder, and so forth. When your effective binder level reaches 13th, your уменьшение повреждений can be overcome only by attacks that are both magic and piercing. Использование: автоматическое
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Savnok You can instantly swap positions with any visible willing ally within 5 feet per two effective binder levels of your position. Objects carried by you or your ally (up to the maximum load for each) go along, but creatures do not. The movement is instantaneous and does not provoke attacks of opportunity. Using this ability is a standard action at first, though at 7th level you can use it as a move action, and at 13th level you can use it as a swift action. Once you have used this ability, you cannot do so again for 5 rounds. Использование: по выбору
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Savnok You are proficient with heavy armor. Использование: автоматическое
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
|
|
|
|
|
|
Требования: Bound to Andromalius You gain a +4 bonus on Чувство мотива checks, on Оценка checks, and on Выслеживание checks made to oppose Disguise checks. In addition, you automatically notice when a creature uses Sleight of Hand to take something from you. This ability is always active while you are bound to Andromalius. Использование: автоматическое
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Andromalius At will, you can use see invisibility as the spell (caster level equals your effective binder level). Использование: по выбору
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Andromalius As a standard action, you can cause an opponent to break into uncontrollable laughter. This ability functions like a Tasha's hideous laughter spell (caster level equals your effective binder level), except that an affected creature can make an additional saving throw at the end of each of its turns to end the effect. Once you have used this ability, you cannot do so again for 5 rounds. Использование: по выбору
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Andromalius At will, you can sense the direction of any wellknown or clearly visualized object that lies within 100 feet per effective binder level of your location. If you wish to find a specific object, this ability works only if you have seen the object firsthand and can accurately visualize its peculiarities. Otherwise, the direction of the nearest object of the same type is revealed. You can sense the direction of only one item each round. This ability does not reveal the direction to a disguised object such as a secret door unless you can clearly visualize its disguised form, nor does it tell you the distance to the object. Использование: по выбору
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Andromalius You deal an extra 2d6 points of damage when flanking an opponent or at any time when the target would be denied its Dexterity bonus. This extra damage applies to ranged attacks only if the opponent is within 30 feet. For every five effective binder levels you possess beyond 5th, your sneak attack damage increases by an additional 1d6 points. For example, a 15th-level binder deals an extra 4d6 points of damage with his sneak attack. See the rogue class feature on page 50 of the Player's Handbook. If you get a sneak attack bonus from another source, the bonuses to damage stack. Использование: автоматическое
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
|
|
|
|
|
|
Требования: Bound to Focalor You emit an aura of depression and anguish that overtakes even the strongest-willed creatures. Every adjacent creature is overcome with grief, which manifests as a -2 penalty on attack rolls, saving throws, and skill checks, for as long as it remains adjacent to you. You can suppress or activate this ability as a standard action. Aura of sadness is a mind-affecting ability. Использование: по выбору
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Focalor You can breathe both water and air easily. Использование: автоматическое
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Focalor Once per round as a standard action, you can call down a bolt of lightning that strikes any target you designate, as long as it is within 10 feet per effective binder level of your position. The lightning bolt deals 3d6 points of electricity damage, plus an additional 1d6 points of electricity damage for every three effective binder levels you possess above 5th. A successful Reflex save halves this damage. This ability functions outdoors, indoors, underground, and even underwater. Использование: по выбору
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Focalor As a standard action, you can exhale toward a single living target within 30 feet. That target is blinded for 1 round unless it succeeds on a Fortitude save. Once you have used this ability, you cannot do so again for 5 rounds. Использование: по выбору
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
|
|
|
|
|
|
Требования: Bound to Karsus You can sense magic auras as easily as others can detect odors, and concentrating on them reveals them to your sight. When you concentrate (a standard action), you automatically detect the number of different magical auras within 30 feet, and the power of the most potent aura within 30 feet, as though you had cast detect magic on the area and concentrated for 2 rounds. You do not need to concentrate to maintain this effect, but concentrating for 1 additional round reveals the location and strength of the auras in the area. A third round of concentration allows you to determine the school of a particular aura automatically. Additional rounds of concentration reveal the schools of other auras. You cannot use this ability if you are blinded, but otherwise it functions as detect magic for the purposes of concealment and the materials pierced. If you encounter an aura of overwhelming strength, however, you are dazzled so long as it remains within range of Karsus's senses. Использование: по выбору
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Karsus The save КС for each effect of every magic item you use increases by 2. Использование: по выбору
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Karsus You can produce a dispel magic effect with a touch. To do so, you must make a successful melee touch attack against a creature or an object as a standard action that does not provoke attacks of opportunity. You can then make a dispel check (1d20 + your effective binder level, maximum +20) against each ongoing spell currently in effect on the object or creature. The КС for this check is 11 + the spell's caster level. If you succeed on a particular check, that spell is dispelled; if you fail, it remains in effect. If you target an object or creature that is the effect of an ongoing spell (such as a summoned monster or a conjured object), you must touch the target and make a dispel check to end the spell that brought it into being. Targeting a spell effect that is not an object or creature (such as the fl ames of a wall of fire) has no effect. If the touched object is a magic item, you must make a dispel check (the КС is the item's caster level). If you succeed, all the item's magical properties are suppressed for 1d4 rounds, after which the item recovers on its own. An interdimensional interface (such as a bag of holding) is temporarily closed by this effect. A suppressed item becomes nonmagical for the duration, but its physical properties are unchanged, so a suppressed magic sword is still a masterwork sword. You can use Karsus's touch a number of times per day equal to your effective binder level. Once you have used this ability, you cannot do so again for 5 rounds. Использование: по выбору
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Karsus You can use spell trigger items, such as wands and staves, as if you were a wizard of your effective binder level. Использование: автоматическое
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
|
|
|
|
|
|
Требования: Bound to Paimon You can use the Акробатика skill untrained. You gain a +4 bonus on Акробатика checks and Артистизм (dance) checks. Использование: автоматическое
Lord_Draconis
07.08.19 в 17:19
|
|
Paimon - Необыкновенная увёртливость
Lord_Draconis
07.08.19 в 17:19
|
|
Требования: Bound to Paimon You retain your Dexterity bonus to КБ (if any) even if caught flat-footed or struck by an invisible attacker. If you have uncanny dodge from another source, you gain improved uncanny dodge instead. See the rogue class features on page 50 of the Player's Handbook. Использование: автоматическое
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Paimon You gain a +4 bonus to Dexterity. Использование: автоматическое
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Paimon You gain proficiency with the рапира and короткий меч, and the benefit of the Ловкое владение оружием feat when you wield such weapons. Использование: автоматическое
Lord_Draconis
07.08.19 в 17:19
|
|
|
|
|
Требования: Bound to Paimon When you use this ability, you can move up to your speed and make a single attack against any creature you move past, provoking attacks of opportunity normally. When you use your dance of death, you forfeit any bonus or extra attacks granted by other feats or abilities (such as the Cleave feat or the haste spell), and you cannot attack any single creature more than once. Once you have used this ability, you cannot do so again for 5 rounds. Использование: по выбору
Lord_Draconis
07.08.19 в 17:19
|
|